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  1. #12
    Player
    Abriael's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    4,821
    Character
    Abriael Rosen
    World
    Goblin
    Main Class
    Gladiator Lv 100
    I strongly disagree. The use of guard plays a lot in the tactical stamina management that's part of tanking, and should be kept as it is.
    I feel it's an actual sizable improvement over tanking in other games.
    We're already getting autoattack, how many automation do you want in this game? Autoprovoke comes next?

    Manual guard increases the need of tanking awareness, makes the tank think more about the skills he uses, and turns tanking more into an active job than just being a meat shield that stands there blocking blows just for the fact that he's holding a shield in a hand.
    It's one of the best combat mechanics of the game and should definitely not be removed just because some are lazy or can't administer their stamina correctly.

    Ultimately:
    Manual guard -> Based on skill
    Auto guard -> Based on luck

    Skill -> Good
    Luck -> Bad
    (4)
    Last edited by Abriael; 04-06-2011 at 07:28 PM.