Quote Originally Posted by finiteHP View Post
Having a more involved casting animation for the bigger spells would be great, but that wasn't what I was referring to. I should have made myself clearer. I was saying that I don't see a need for every spell to have a different animation like some people want. Just because every weapon skill looks different, doesn’t mean that every spell has to have a different casting stance. I'm not sure how they're treating the spell progression, so I'll use how 1.0 was at the end for spell examples. I was going to say, but obviously forgot, that I'm assuming all the spells we've seen in the alpha video take roughly the same amount of time to cast, so it's fine that they have the same casting animation with the different glow showing what you’re casting. When we get the -agas (or higher tiered spells) that take longer to cast, it would be very nice, but not totally necessary in my opinion, if we used a more involved casting animation (more intricate cane waving for example). THM of course should have a different stance than CNJ and same with ARN and any other spell casting class. It would also be nice if the jobs had a different stance than their class to show that these spells are above and beyond what practitioners of the class are able to do. This is all just my personal opinion of course.
I don't think anyone wants every single spell to have a different casting animation though, just a little variety. I was using melee skills as an example just because literally every single animation is different.. when you compare the two magic in general, and there casting animations, look absolutely meager and underwhelming.

I know this is only the Alpha build and things can/most likely will change when it comes to a lot of things but that doesn't mean I'm going to sit around and wait and see. From the sample spells that we've seen so far I wasn't really impressed.. perhaps it's just the coloring, maybe if the spells themselves were a little darker and easier to see it would be a lot better. But as is.. and this is not bullshit, you really have to pay attention to see your spell going off. They go off so fast and if you aren't focused on them it's kind of hard to see. Totally losing sight of the spells your casting in the midst of battle is not a good thing in my book, regardless of what tier it is.. just imagine how much worse it'll be when you're in a group. It'll feel like you're not even really doing anything.