Quote Originally Posted by NoctisXZ View Post
I must thank you for the laugh you just provided me. Your excuse for the lack of varied spell casting animations is that it would cost to much?
Yes. And it's a very good excuse, given that motion capture is actually exceedingly expensive both in terms of time and monetary costs. Depending on how complex your movements need to be and how many takes you go through before you're satisfied, it's going to be from a few hundred thousand dollars, stretching into the millions of dollars. High quality mocap studios are expensive, and the mocap athletes themselves can also be expensive.

Do you think all of that is going to be recouped by having a little more variety in some motions that the vast majority of players are not going to care about and, most likely, not even notice?


And yes.. I know that these are low tier spells but when I have to look REALLY hard to be able to see what it is that I've just cast that IS a problem. And in that video it was a solo fight.. magic is going to be totally lost in party play if that's the basis for spells.
And now you're exaggerating. I'm calling bulls**t.