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  1. #11
    Player Wolfie's Avatar
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    Mar 2011
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    2,237
    Character
    Wolfie Wu
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Forgo View Post
    I sir or madam have played FF's before and I like the fact no two FF's have the same animations for spells or they would all be the same game with different charas in it >.>
    Do you mean animations or spell effects? Important difference.
    (2)

  2. #12
    Player
    Forgo's Avatar
    Join Date
    Oct 2012
    Location
    In a place time forgot
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    1,008
    Character
    Forgo Tego
    World
    Excalibur
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Wolfie View Post
    Do you mean animations or spell effects? Important difference.
    animations, spell effects themselfs have changed a lot over the years which is good because a poison spell in one game and a poison spell in another should have somewhat different effects without destroying the effect completely
    (1)
    "I care nothing about who dominates the land, For me and my brethren will forever rule the skies." Forgo the Forgotten Dragoon
    Credit goes to Denmo and Nique from Masamune for this art :3

  3. #13
    Player Wolfie's Avatar
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    Mar 2011
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    2,237
    Character
    Wolfie Wu
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Forgo View Post
    animations, spell effects themselfs have changed a lot over the years which is good because a poison spell in one game and a poison spell in another should have somewhat different effects without destroying the effect completely
    I hate to break it to you, but all black magic spellcasting animations have been the same for all spells in previous FF titles. The spell effect itself is what changes, but the hand motions the characters go through doesn't differ between spells.
    (4)

  4. #14
    Player
    Forgo's Avatar
    Join Date
    Oct 2012
    Location
    In a place time forgot
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    1,008
    Character
    Forgo Tego
    World
    Excalibur
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Wolfie View Post
    I hate to break it to you, but all black magic spellcasting animations have been the same for all spells in previous FF titles. The spell effect itself is what changes, but the hand motions the characters go through doesn't differ between spells.
    I ment from game to game not spell to spell lol i can see where that was misunderstood
    (2)
    "I care nothing about who dominates the land, For me and my brethren will forever rule the skies." Forgo the Forgotten Dragoon
    Credit goes to Denmo and Nique from Masamune for this art :3

  5. #15
    Quote Originally Posted by Andrien View Post
    The new animations is miles ahead from what we had before, and light-years ahead from FFXI, and I like it like that.
    When they get varied animations for each race and gender in terms of casting and attacking/ws use then it's light years ahead of FFXI.
    (1)

  6. #16
    Player Wolfie's Avatar
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    Mar 2011
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    2,237
    Character
    Wolfie Wu
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    Then I don't get what point you were trying to make, because FFXIV's animations are unique as far as FF games go.
    (5)

  7. #17
    Player
    KaiserDrill's Avatar
    Join Date
    Dec 2011
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    166
    Character
    Kaiser Drill
    World
    Lamia
    Main Class
    Weaver Lv 70
    I thought the spell animations reminded me of a refreshed xi spell. When a hume casts elemental magic they stand straight up and put their hands out, kind of like a half jack. I thought it looked ok.

    Also remember they're only tier one spells. Hopefully as you get -a and -ga spells they'll change. I do think that although the lnc abilities shown were nice, it's a bit much for a beginning entry of ws/ability. I would like to see animations for earlier aquired things be very basic, but get more flashy and intricate as you learn new things.

    Imo, in 1.0, higher tiered spells were no more impressive than lower tiered ones. Only exceptions i can think of are flare and freeze. Let's be honest, burst was underwhelming and not much different than its counterparts. Stone and aero were almost the same as well.
    (0)

  8. #18
    Player
    KiriA500's Avatar
    Join Date
    Aug 2011
    Location
    Ul'dah
    Posts
    2,434
    Character
    Doctor Beatbox
    World
    Excalibur
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by Elexia View Post
    When they get varied animations for each race and gender in terms of casting and attacking/ws use then it's light years ahead of FFXI.
    Excluding different casting animations for each school of magic, we already had that stuff. We also had casting animations based on which weapon you had equipped, which XI never had.
    (7)

  9. #19
    Player Wolfie's Avatar
    Join Date
    Mar 2011
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    2,237
    Character
    Wolfie Wu
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by KiriA500 View Post
    Excluding different casting animations for each school of magic, we already had that stuff. We also had casting animations based on which weapon you had equipped, which XI never had.
    In summary, people are whining because they want to whine.
    (10)

  10. #20
    Player
    Mug's Avatar
    Join Date
    Mar 2011
    Posts
    878
    Character
    Muga Orunitia
    World
    Sargatanas
    Main Class
    Conjurer Lv 60
    Oh come on. For people outside alpha there's very little to talk about at the moment. Of course topics like this with so-called nitpicking will arise. You might not like or agree with it, but everyone should be allowed to express their opinion without being sweared at or called whiners (aka the most overused word on this forum).
    (4)

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