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  1. #91
    Player Alerith's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    2,187
    Character
    Alerith Rayneheart
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by casker View Post
    Apparently you don't know how analogies work. If complaining about the game in alpha is like complaining about a cookie baking, you are taking the game to be the cookie. So yes, your analogy says the game is like a cookie. And since they have key differences, the game is not like a cookie, which makes the analogy a bad one.

    I feel deeply saddened (amused) that you don't even understand the mechanics of your own analogy, and furthermore, what an analogy does, or what makes a good analogy.
    It's very disappointing to see that you still lack comprehension on such a simple thing.

    Cookie and Game = Incomplete product. (Note that this is NOT saying that they are being compared to each other for the sake of similarities, but that they both represent an incomplete product for the purpose of the comparison.)

    Bake Time and Production Time = Time into the project. (Again, not compared to each other for the sake of similarities, but for the representation of the point on the timetable the game/cookie has been in production/bake)

    The analogy works because the comparison of one stupid complaint pertaining to an incomplete product translates directly into the stupid complaints of another incomplete product.

    But perhaps I can simplify this for you:

    Complaining about certain things in the Alpha is like complaining you're getting wet in the rain and you didn't bring an umbrella. (In before "Oh yes, because an umbrella is SO MUCH like the game!")

    If you still don't get it: "It's simply stupid."

    I will say nothing more on the matter. Good day to you.
    (4)

  2. #92
    Player
    Joji's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    76
    Character
    Jojimbo Matsumoto
    World
    Masamune
    Main Class
    Marauder Lv 50
    Quote Originally Posted by casker View Post
    It's not like a cookie at all. That's the whole point and why the analogy is stupid. Alerith essentially said it's like a cookie and then said not to compare it to a cookie because he knows his analogy doesn't logically fit. A game can change based on feedback at whatever stage. A cookie does not. They both finally reach their form but a cookie doesn't take feedback into account. The games final shape is not a given. A cookie's is.

    I can assume things like textures will get better. Optimization will get better, and now that they confirmed it, animations should get better. Those are pretty much the only thing we should take for granted like the cookie dough taking form. For anything else, saying "IT'S JUST AN ALPHA" is horsecrap. The alpha is meant for server stability and what not but its stupid to assume that the "game content or actions" are going to be drastically different from what we've got, just because. There is absolutely no downside in telling them what you think about what they've got earlier on in the cycle.
    Nothing good will come out of this, you know very well that in order to actually have a valid opinion on this require that you have a copy of the game installed on your hdd. Giving feedback in this matter based on a short video is not good enough to judge how it will be in beta stage. Everyone, including those who participate in alpha have no clue wether certain things will remain and proceed to be used in beta. This is why people are questioning you. Like you said, cookies are not comparable to xiv, I think most people over the age of 2 understands this.

    It is true that feedback at any stage is helpful, and you placing a concern over wether these flashy animations will remain or not is something you actually have to wait and see, because in alpha, they don't change these things like you claim. When the time comes and you are able to log into beta, you will have a full picture to work with instead of bits and pieces, that is why i think ranting about this will have no outcome.
    (1)

  3. #93
    Player
    casker's Avatar
    Join Date
    Apr 2011
    Posts
    406
    Character
    Ast Rid
    World
    Diabolos
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Alerith View Post
    It's very disappointing to see that you still lack comprehension on such a simple thing.

    Cookie and Game = Incomplete product. (Note that this is NOT saying that they are being compared to each other for the sake of similarities, but that they both represent an incomplete product for the purpose of the comparison.)

    Bake Time and Production Time = Time into the project. (Again, not compared to each other for the sake of similarities, but for the representation of the point on the timetable the game/cookie has been in production/bake)

    The analogy works because the comparison of one stupid complaint pertaining to an incomplete product translates directly into the stupid complaints of another incomplete product.
    Cookie and Game = incomplete product.
    Bake time and Production time = Time into the project.
    No argument there. But let me spell this out for you, you are saying the game is like a cookie, and baking is like production time. That is what your equal signs represent. That is how analogies work. Hopefully you now understand that such an analogy entails you saying a cookie is like a game.

    Complaining about a game while being developed -> can lead to change
    Complaining about a cookie while being baked -> cannot lead to change

    Your analogy said the game is like a cookie, but here we have an instance of why the game is not like a cookie. Which means your analogy is stupid.

    You do not take into consideration the attributes of the subject matter being compared, and how they are different. One does not make a good analogy by outright ignoring the characteristics of the subject matter.
    Complaining about certain things in the Alpha is like complaining you're getting wet in the rain and you didn't bring an umbrella. (In before "Oh yes, because an umbrella is SO MUCH like the game!")

    I will say nothing more on the matter. Good day to you.
    It's really not. You are honestly horrible at making analogies and I hope you stop trying to do it, as you clearly don't understand how they work.
    (2)

  4. #94
    Player
    Tobalito's Avatar
    Join Date
    Jun 2012
    Posts
    131
    Character
    Demitra Omnis
    World
    Hyperion
    Main Class
    Lancer Lv 90
    From someone who wanted faster animation in combat I am solo pleased ATM only thing I ask is maybe a when I pull off a combo cause it is a little harder to tell. People have to realize that with faster combat chances are we won't have pure tank n spanks like ffxi had (I love that game but let's be real now) everyone isn't gonna be on top of one mob, and also we won't be fighting little tiny squirrel
    (1)

  5. #95
    Player
    Tobalito's Avatar
    Join Date
    Jun 2012
    Posts
    131
    Character
    Demitra Omnis
    World
    Hyperion
    Main Class
    Lancer Lv 90
    Quote Originally Posted by Tobalito View Post
    From someone who wanted faster animation in combat I am solo pleased ATM only thing I ask is maybe a when I pull off a combo cause it is a little harder to tell. People have to realize that with faster combat chances are we won\\'t have pure tank n spanks like ffxi had (I love that game but let\\'s be real now) everyone isn\\'t gonna be on top of one mob, and also we won\\'t be fighting little tiny squirrel
    Notifier* is what I meant to say before combo lol
    (1)

  6. #96
    Player
    MrKupo's Avatar
    Join Date
    Jul 2011
    Posts
    438
    Character
    Kupo Storaifo
    World
    Balmung
    Main Class
    Fisher Lv 76
    I like it. It matches the style of the more recent final fantasy games and maintains the speed and fps that we want. If anything, have an option in settings to lower the particle effects.
    (2)

    When all else fails, Heck the Bed.

  7. #97
    Player
    Mudd's Avatar
    Join Date
    Apr 2011
    Location
    MIA
    Posts
    428
    Character
    Mudd Vader
    World
    Balmung
    Main Class
    Pugilist Lv 54
    Quote Originally Posted by Alerith View Post
    ...

    This is why I'm glad SE selectively listens to the community for the most part. Over a year ago: "ALL THE ANIMATIONS LOOK THE SAME, THEY AREN'T FLASHY ENOUGH, THEY AREN'T BIG ENOUGH."
    He's got a point.. Its why they originally upscaled the graphics for the spells in 1.0.

    I'm pretty sure they have chosen their direction regarding this, and its unlikely to change.
    (1)

  8. #98
    Player
    Psykotsu's Avatar
    Join Date
    Oct 2012
    Location
    Lominsa
    Posts
    177
    Character
    Psy Kotsu
    World
    Balmung
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by Tobalito View Post
    Notifier* is what I meant to say before combo lol
    Yea, the indicator for combos are a little small. The little yellow box.
    (1)

  9. #99
    Player Gemma's Avatar
    Join Date
    Aug 2011
    Location
    Limsa-Lominsa
    Posts
    577
    Character
    Saskia Sinwolf
    World
    Sargatanas
    Main Class
    Archer Lv 73
    I do have to say weapon skill animations aside I think other animations are a little much imo

    Like hitting sprint always has like a glass breaking animation when it wears off, why?
    For how often you hit sprint it will get very annoying imo lol

    And some of the gathering animations and sound is a bit in your face to me. I like my gathering to not sound like heated combat lol

    Weapon skills and spells dont seem bad to me tho. just the other animations that I mentioned are a bit much but thats just my opinion. ^_^
    (1)

  10. #100
    Player
    Bittereye's Avatar
    Join Date
    Mar 2011
    Posts
    94
    Character
    Bittereye Azurial
    World
    Hyperion
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by IloveYouPumpkin View Post
    In the new video he's only level 15 or something.. yet I see a lot of really obvious and flashy stuff happening, maybe it's too much (lancer)? I wonder how it will look at 50 especially in PVP. Will we know what's going on, or will it be overwhelming? I like cool-looking abilities, but not everything needs huge graphics.
    I agree with your comment; we definitely want flashy but there are too many swirly things going on that cover up the flashy that we are looking for. The Black and Yellow swirly effect looks outta place. We just want the WS itself to be flashy not the effect around the character indicating we used one; we know.
    (4)

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