Quote Originally Posted by Zantetsuken View Post
Animations/effects should ramp up the higher level the TP move/spell is -- this is the way it has worked in all FF games, including FFXI and in 1.0.

Endgame abilities should definitely be cool and OTT, but early spells and abilities should be tight and realistic looking, with just a touch of flash.

Its alpha, so I'm guessing that some of these animations may be placeholders, or are there to put extra strain on systems.

Lets wait until beta and see what the skills look like.
Now this is constructive and I fully agree with what you are saying here. There are too many (What i call) nervous threads in this forum that makes too many assumptions of how this game will turn out to be. Now some of them are necessary perhaps, but most of them are useless. I look forward to sit down with beta and open beta, that is the best time to post your concerns about the game. (Bugs aside.)