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Thread: Sprint Ability

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  1. #11
    Player
    NoctisUmbra's Avatar
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    Mar 2011
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    2,546
    Character
    Noctis Umbra
    World
    Excalibur
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    Pugilist Lv 50
    Quote Originally Posted by Neptune View Post
    I don't know why some delusional people are saying to try it. Unlike some people stuck on their mother's teet, some of us have played other games with this exact ability and are well versed in how it works. On top of that, some of us can read. This ability gives you 20 seconds of sprinting @ max tp. There is no need for anyone to "experience" it in order to give feedback about its implementation.

    Additional negatives I see: in town, you will constantly see people sprinting across your screen so fast you'll swear you were playing Sonic The Hedgehog, complete with blue supersaiyan glow. I would think the anti-bunnyhoppers would have something to say about that. For me, it's not that it's "immersionless" (which it is) that is so bad, but it's knowing that this feature is just so redundant. I mean, in an MMO walking around is a huge time waster. You'll have no choice but to use Sprint to dart back and forth everywhere. If you stand still in a city and look around and see people Sprinting all over the place it's going to look like the Jetsons. I think it would just be a lot more saner and less complicated if you could simply equip earned speed boosts to some kind of slot system, so everyone can just move at a consistent speed without all the chaos.

    Battle flee, which is really the only thing left on the table after a passive speed boost, should just be made into a feature of the battle system as it's always been there in nearly every FF.
    Without trying it out, you are unable to consider how it fits into the overall design of the game. This is actually a trend that's been confirmed even in 1.x when people already knew what the game was like entirely, yet still had knee jerk reactions to some additions/changes only to realize it works quite well after playing it. You were consistently one of such people. I still remember us going back and forth when the changes to passive MP regen were made in 1.x.

    Now it's for ARR, a game we known very little about. Even if in alpha you know very little. If not in alpha, you know basically nothing in the grand scheme of things.

    In short, trying it out matters. Don't kid yourself.

    Also, do you have some sort of obsession with the word "teet"?
    (2)
    Last edited by NoctisUmbra; 12-09-2012 at 03:34 PM.