Quote Originally Posted by Reika View Post
I think Sprint is fine, but instead of draining all your TP instantly for a duration based on TP consumed/50, it should just drain 50 TP per second while you are spriniting and stop when you used the sprint skill again or stop moving..

Either way would get you a max of 20 seconds of sprinting.
I see you and the below poster got into quite the debate. He's wrong, but as for your suggestion, to me that would be more annoying than it is currently. Lol. You're taking an unlimited sprint and making it limited. It's already limited by a cooldown. Why would you want to limit your own speed to make yourself go slower? Would that be fun to you?

Quote Originally Posted by NoctisUmbra View Post
Pretty sure they thought of that, and preferred the current way so that it's not feasible at all to use it in battle scenarios. A drain would make it possible to use in battle. Full TP consumption makes it a no-brainer to never use if you expect to engage something soon.
I'm not sure why you said that, because presumably you can already use Sprint in battle since it just uses your TP. It's basically like using a weaponskill. Most likely you'd use it to flee a battle.