Some of you guys are having mental health issues in here. Does this topic seem like a joke? If you can't tell if I'm joking or not you're probably an idiot, so yes, the joke's on you; and for the rest of us, let's get on to having a discussion.

As for Denmo, just stick your head back in the sand, everything will be ok. *plays soothing nature music*

Quote Originally Posted by BlaiseLallaise View Post
I haven't been able to experience alpha, but I have played SWTOR, so if the sprint abilities are identical, then here's my take.

In my experience, I have yet to find a scenario when I don't have Sprint activated in SWTOR. Iirc, the effect of Sprint turns off automatically when in battle, then reactivates after battle. So, my question is, why does it exist? Why not just have an overall passive run speed always active when not in battle? This could apply to both ARR and SWTOR.

My thought would be to remove the ability and just tack on the effect to your normal run speed when in passive mode and not being aggro'd. Is there ever a reason to not use Sprint when traveling short distances or in areas where a mount is inaccessible?
EXCELLENT point. So yes, why does it exist? It's redundant at best and inconvenient at worst. I completely agree, why not have an overall passive run speed? Hell, if anything, why not have slots you "earn" as you level up that can be fitted with run speed enhancements. They could also be disabled with a checkbox if you suddenly decided to walk around slower.