Quote Originally Posted by KaiserDrill View Post
Being a mage in 1.0 im really happy to see what they did with water. Would be great to push a mob back to mitigate a tp move ^^. Maybe watera or waterga is aoe knockback? I know battles are changing but as a whm having an aoe knockback for things like princess would have been great. Only issue ive ever had with cc was if my dd's werent on point killing the small ants they would rush on me. Having an aoe knockback for situations like those would be fun.

Also ive noticed theyve balanced it so its insta cast; even better for tp moves, but its very low damage. Looks like this is gonna be a utility spell more than anything, but a great one at that. Good job on this one devs
...../nod. Hoping water won't be a whm only spell too. Also wondering if range would be more considered in 2.0?. usually when u run from a mob or try to get some distance, even tho its far away it still usually hits u. :/

Would be nice if a mage could do an aoe knock back. and then an archer could stop it moving in close enuf to do hits. . Also wondering if the knock back would work on bosses nd higher lvl mobs.