Page 2 of 13 FirstFirst 1 2 3 4 12 ... LastLast
Results 11 to 20 of 133

Hybrid View

  1. #1
    Player
    Linkurrra's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    369
    Character
    Linkci Lunarpaw
    World
    Sargatanas
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Abriael View Post
    Let me explain something that seems to be quite obscure. 3D models and textures are local assets. This means that they run entirely on the system you're using.

    The PS3 version has its own downscaled models and textures, and it doesn't influence in any way the PC version. In the same way, the PS Vita version would have its own streamed locally in its own memory. It wouldn't influence either the PC version or the PS3 version in any way.

    The PS Vita can handle whatever game you throw at it. All you need to do is to have its own dedicated textures fit the memory bandwidth (which is very high for a portable), and its own dedicated models stay under 133 million polygons per second.

    Considering that assets are entirely local to the platform, there's absolutely no influence on the other platforms. Just as the PS3 version doesn't in any way "ruin" the capabilities of the PC version, a PS Vita version would do the same.

    Some old FFXI users have the misguided misconception that a less powered platform badly influences the PC version of games due to how FFXI was developed.

    The large difference is that the PS2 version of FFXI was developed *before* the PC version, and the PC version was ported from it.

    This means that the PS2 version did limit the PC version in the fact that it was almost a straight conversion of PS2 assets.

    When you downscale starting from the PC version for other platforms, the process is entirely different, and the PC version isn't negatively affected in any way.
    Your absolutely right. However there is still a memory limitation to the amount of characters that can be visible on the screen at one time. PS3 can handle this fine, however the Vita may not because it's memory limitations are even more extreme. Plus your limiting the bandwidth pipeline to wireless ONLY. That could be troublesome if you happen to be in a unreliable wireless network. Which are notorious for high latency and disconnects on MMO's.

    I like your idea, and your right there is no reason why it wouldn't work. However I'm not sure the potential audience on the Vita since it is still fairly new is worth the investment and trouble for Square Enix. I assure you they will be very cautious after FFXIV launch flop on any other risky development adventures!

    It would be better if they developed for the PS4.

    However Yoshida, had hinted in the past about potential mobile solutions. Like LS chat, Auction House management, Character transfer/changes, etc... couldn't think of anymore possibilities.
    (0)

  2. #2
    Player
    Valmonte's Avatar
    Join Date
    Jul 2011
    Location
    United Federation of Awsome
    Posts
    1,136
    Character
    Felix Valmont
    World
    Balmung
    Main Class
    Lancer Lv 35
    Quote Originally Posted by Linkurrra View Post
    Your absolutely right. However there is still a memory limitation to the amount of characters that can be visible on the screen at one time. PS3 can handle this fine, however the Vita may not because it's memory limitations are even more extreme. Plus your limiting the bandwidth pipeline to wireless ONLY. That could be troublesome if you happen to be in a unreliable wireless network. Which are notorious for high latency and disconnects on MMO's.

    I like your idea, and your right there is no reason why it wouldn't work. However I'm not sure the potential audience on the Vita since it is still fairly new is worth the investment and trouble for Square Enix. I assure you they will be very cautious after FFXIV launch flop on any other risky development adventures!

    It would be better if they developed for the PS4.

    However Yoshida, had hinted in the past about potential mobile solutions. Like LS chat, Auction House management, Character transfer/changes, etc... couldn't think of anymore possibilities.
    The Vita has more system memory than the PS3 @ 512MB while it does have less VRam @128MB. this is not an issue as your not driving 1920x1080 display. 128MB VRam is fine maybe even overkill for a 960 × 544 Display.
    (3)

  3. #3
    Player
    Linkurrra's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    369
    Character
    Linkci Lunarpaw
    World
    Sargatanas
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Valmonte View Post
    The Vita has more system memory than the PS3 @ 512MB while it does have less VRam @128MB. this is not an issue as your not driving 1920x1080 display. 128MB VRam is fine maybe even overkill for a 960 × 544 Display.
    Ah, been awhile since I looked at Vita specs, and I don't own one. Thanks for the info. Regardless, I was thinking about it and I suppose they would just apply more aggressive Level of Detail models to the game to handle the increase of players and mitigate the memory limitations.
    (0)

  4. #4
    Player
    Reinheart's Avatar
    Join Date
    Mar 2011
    Location
    Subligania
    Posts
    5,831
    Character
    Reinheart Valentine
    World
    Sargatanas
    Main Class
    Warrior Lv 86
    It would probably be possible, but personally I think it would make some of the gameplay too difficult.
    Maybe if it was for some minor stuff, side games, housing, chocobo stables, etc would be possible + like the smart phone apps they are making for FFXIV on Vita would most likely be possible but full on gameplay (battle, raids) would be too hard imo. Also say you had the content finder and you can select what platform they are on and you see people on "vita" I doubt much of them will get invited to battle related contents.

    Btw didn't someone show a remote play version of FFXIV (current) on vita before?? I remember seeing something like that.
    (1)

  5. #5
    Player
    Abriael's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    4,821
    Character
    Abriael Rosen
    World
    Goblin
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Reinheart View Post
    It would probably be possible, but personally I think it would make some of the gameplay too difficult.
    The Vita has the full capabilities of a twin stick controller (all it lacks are two of the four shoulder buttons), with the addition of a front and a rear touch pads.

    Manouver the character and camera with the sticks, activate abilities with touch, and target with touch. having done a few ergonomic tests using the youtube video as a backdrop, it's very confortable. Actually more than using just a controller.

    Btw didn't someone show a remote play version of FFXIV (current) on vita before?? I remember seeing something like that.
    Possible. you'd need a hacked vita capable of running homebrew software though.

    Quote Originally Posted by Zehira View Post
    Are you a programmer? You should rethink about Vita's specs because graphics (GPU) don't matter but CPU does matter. I happened to be a web developer and server manager, I'd to optimize something on webpages so old computers can handle it as long as it doesn't hurt their video cards. You are right, Vita version doesn't affect PC and PS3 but does affect them from being improved.
    I have access to plenty programmers and game developers for work, including quite a lot of people that directly work on PS Vita and ports of games to PS Vita.

    To be honest that's quite a bit more information than what someone that works on websites has access to.

    The PS Vita's processor is quite powerful, supported by twice the system RAM as a PS3. All a port would need is downscaled assets to fit the video memory bandwidth and the polycount, which is made ecven easier because the Vita's hardware has to move half the pixels of a PS3 at 720p

    It wouldn't influence in the slightest way the improvement of PC and PS3 versions because this kind of downscaling can easily be done by a separate team.
    (3)
    Last edited by Abriael; 12-07-2012 at 05:42 AM.

  6. #6
    Player
    Zehira's Avatar
    Join Date
    Jun 2011
    Posts
    1,392
    Character
    Zehira Korrigan
    World
    Behemoth
    Main Class
    Conjurer Lv 80
    Alright, if everything is possible on the Vita, it should be limited to 20 characters while PC and PS3 have more than that due to stress CPU. If devs are working on it, it will make me want to buy a Vita because I love to play it anywhere.

    3DS or Vita... Can't decide...
    (0)

  7. #7
    Player
    Abriael's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    4,821
    Character
    Abriael Rosen
    World
    Goblin
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Zehira View Post
    Alright, if everything is possible on the Vita, it should be limited to 20 characters while PC and PS3 have more than that due to stress CPU. If devs are working on it, it will make me want to buy a Vita because I love to play it anywhere.
    I don't think they're even considering it now, let alone working on it. It's just a thought for the future.

    3DS or Vita... Can't decide...
    Depends. The Vita is quite a lot more powerful, has a way better screen, and better/more responsive touch controls including multitouch. The 3DS has more games and if you like Nintendo games it's a must. It also has its 3D effect (but I personally turn it off for 90% of the games, as it's just disturbing and it blurs the graphics).

    At the moment the Vita has Persona 4 Golden, which probably the best RPG on a portable, ever.
    (1)

  8. #8
    Player Andrien's Avatar
    Join Date
    Mar 2011
    Posts
    2,437
    Character
    Andrien Bellcross
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    I think PS Vita can make a cool peripheral/controller. It can be used to make quick items and equipment changes with the touch screen. I wont be surprised if they make it so it can replace the keyboard lol.

    Or when you're away from home and at work or school you can check your auctioned items to see if they sold or maybe even check on your chocobos.
    (2)

  9. #9
    Player
    Malakhim's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,545
    Character
    Eisen Marduk
    World
    Hyperion
    Main Class
    Pugilist Lv 60
    Don't own a Vita yet so I can't comment on specs or impressions, but I'd assume the system could handle the game, however I'd think it wouldn't be very comfortable to play the game directly on the screen unless you don't mind having to fumble through virtual keyboards while trying to do other things. I think it would probably work well as a controller akin to the Wii U Gamepad, and there's no reason they couldn't add that sort of functionality down the line at the very least.
    (0)

  10. #10
    Player
    Akira_Tenshi's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,381
    Character
    Akira Tenshi
    World
    Odin
    Main Class
    Weaver Lv 80
    I don't know what you have been smoking if you think the vita can pull off an mmo like FF XIV.
    (3)

Page 2 of 13 FirstFirst 1 2 3 4 12 ... LastLast