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  1. #1
    Player
    Majidah's Avatar
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    Mar 2011
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    Ul'dah
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    1,889
    Character
    Majidah Sihaam
    World
    Balmung
    Main Class
    Archer Lv 50

    Backpedaling is horrible.

    In the latest Alpha trailer we can see back paddling at it's best (or worst).

    http://youtu.be/_N4G854ANo0?t=3m16s

    What is this backpedaling?

    In 1.0 when you walked in the direction opposite to where you were facing your character would turn around.

    It seems in 2.0, instead, the character remains looking at the same direction and was backwards at a lower speed. Think of it as having your target locked on a non existent object, all the time.


    I really hope they introduce alternative motion settings, or something of the sort. Because slowly stepping back whenever you want to run away seem like awful movement controls.

    Thread Progression:

    Quote Originally Posted by Majidah View Post
    What we can say for a fact, however, is the following:
    -1.0 had a system that involved back pedaling without meddling with normal movement and no one ever complained.
    -Turning around happens more often than having to back pedal.
    -In moments of haste (running away from a special attack for example) you'll want to turn around, not back pedal.

    Let me underline that.
    What do you do more often? Turn around.
    When there's no time to think, do you want to turn around or back pedal? Turn around.

    Yet we are switching to a system that makes turning around more cumbersome than back pedaling. That makes no sense.

    Don't try to reinvent the wheel. Or copy Blizzard's wheel.
    Quote Originally Posted by Klefth View Post
    wat. Did you even play this game? When you were fighting, you were locked onto your target most of the time, which enabled you to backpedal. Want to run? Simply lock out and move in whichever direction you want. You want to keep facing your target? Well, stay locked onto it. It's like people aren't aware that backpedaling was already in the game. What's being argued in this thread is not whether it should exist or not, but that it should NOT be the default. I think it should be left as it used to be as well. There are situations when you want to run away from something, and I don't want that to take any other extra steps.

    And to those who keep repeating you just have to turn your camera with your mouse, keep in mind that not everyone likes to play with a mouse (I, for one, hate it and think it's completely out of place in most 3D games except FPSs) and that this will also be a console game.
    Quote Originally Posted by Zelminar View Post
    Maji is referring to the fact that you WILL have to resort to turning via the mouse or pressing the "A"/"D" keys. When in FFXIV v1 is was as simple as pressing "S" to make your 180 degree turn. Quick and easy.
    Quote Originally Posted by Jynx View Post
    Yeah I live my life with Resident Evil style tank controls in all situations amiright?

    Though seriously while not as bad as resident evils "Turn to move" not being able to have free reign on your movement with just the keyboard is silly (It's arguable you can do workaround with the mouse) but to not give the option for keyboard users is as bad as saying they are releasing the game on PS3 without considering how a controler will work with the UI and movement in general (Free movement is much more suited to the controler as well.)

    Having locked movement while locked onto a target is well and good (Hell XIV 1.0 and XI had it even) But it was always a snap to unlock your target and regain full control again even in combat if you deemed it. Options...for the people who screamed for them it's funny to see some of the same people fight against it when the tables turn and other people ask for them.
    (53)
    Last edited by Majidah; 12-09-2012 at 04:21 AM.

  2. #2
    It has to be a standard MMORPG after all and having a lot of movement animations doesn't fit into that. Yoshi did say there's no final blending, but I doubt backpeddling will vanish.
    (4)

  3. #3
    Player
    Ruisu's Avatar
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    Jul 2011
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    Ul'Dah
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    Character
    Rui Oran
    World
    Faerie
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    Pugilist Lv 76
    Back peddalling is used during battles, moreso than anything. It's a way to position yourself properly without needing to toggle walk/run. It's in there for a reason other than "well WoW did it!"

    Quote Originally Posted by Elexia View Post
    It has to be a standard MMORPG after all and having a lot of movement animations doesn't fit into that.
    Like a broken record.
    (4)

  4. #4
    Player
    Majidah's Avatar
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    Majidah Sihaam
    World
    Balmung
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    Archer Lv 50
    Quote Originally Posted by Ruisu View Post
    Back peddalling is used during battles, moreso than anything. It's a way to position yourself properly without needing to toggle walk/run. It's in there for a reason other than "well WoW did it!"



    Like a broken record.
    Well, this isn't really a matter of back pedaling is useless and it should be removed, its more about:
    wait, back pedaling comes in as the default movement?
    wasn't back pedaling featured in 1.0 already without meddling with basic movement?
    did we have a problem with the original method which was employed in both XIV and XI with not a single complaint?

    ask yourself, what do you do more often:
    turn around, or back pedal?

    it should be pretty clear which action should be default and which triggered by an extra button.
    (4)

  5. #5
    Player
    Davorok's Avatar
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    Mar 2011
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    Ul'Duh
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    640
    Character
    Davorok Byrmwilf
    World
    Excalibur
    Main Class
    Gladiator Lv 52
    Black Pudding is horrible.



    ...wait...what?...I read that wrong?
    (0)

    Papa was a rolling stone...wherever he laid his barbut was home.





  6. #6
    Player
    pool842's Avatar
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    Mar 2011
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    Character
    Kem El
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by Majidah View Post
    Well, this isn't really a matter of back pedaling is useless and it should be removed, its more about:
    wait, back pedaling comes in as the default movement?
    wasn't back pedaling featured in 1.0 already without meddling with basic movement?
    did we have a problem with the original method which was employed in both XIV and XI with not a single complaint?




    ask yourself, what do you do more often:
    turn around, or back pedal?

    it should be pretty clear which action should be default and which triggered by an extra button.
    The problem with movement in 1.0 is that when you did run backward the game camera did not follow you fast enough and there is no way the camera ever could with out confusing you... Hence the back peddling with complete control of the camera is needed. you don't back peddle if you you don;t need to you turn the damn camera lol.... wow... also as a caster being able to kite sideways while facing forward without, your character turning all the way around is a big deal that's how you survive. If they introduce pvp you will see what I mean. In fact I may put a video on here showing the difference later. Back peddling is to make sure you can face forward while still moving. As a melee it may not be that big of deal but as caster its a really big deal. It comes natural if you know how to use your camera.. there does not have to be a toggle switch or button. just learn the controls of your character... why add more shit to take care of when you don't need to?
    (2)
    Last edited by pool842; 12-08-2012 at 09:29 AM.

  7. #7
    Player
    Kiote's Avatar
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    Mar 2011
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    Gridania
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    Kiote Corissimo
    World
    Sargatanas
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    Pugilist Lv 50
    Quote Originally Posted by Ruisu View Post
    Back peddalling is used during battles, moreso than anything. It's a way to position yourself properly without needing to toggle walk/run. It's in there for a reason other than "well WoW did it!"
    That's funny, cause in 1.0 the current Dev team released Boss fights where backpedaling guaranteed death.
    (8)

  8. #8
    Player
    Ruisu's Avatar
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    Ul'Dah
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    Rui Oran
    World
    Faerie
    Main Class
    Pugilist Lv 76
    Quote Originally Posted by Majidah View Post
    Well, this isn't really a matter of back pedaling is useless and it should be removed, its more about:
    wait, back pedaling comes in as the default movement?
    wasn't back pedaling featured in 1.0 already without meddling with basic movement?
    did we have a problem with the original method which was employed in both XIV and XI with not a single complaint?

    ask yourself, what do you do more often:
    turn around, or back pedal?

    it should be pretty clear which action should be default and which triggered by an extra button.
    They're taking feedback from many alpha testers as we speak, they can add the old movement of 1.0 back in for those who don't want the PC-like controls.

    Quote Originally Posted by Kiote View Post
    That's funny, cause in 1.0 the current Dev team released Boss fights where backpedaling guaranteed death.
    Like what? Ifrit? backpeddaling would have been nice as a WHM for that fight, same for BLM. Adjusting for plumes and Vulcan blasts.

    Chimera? all of the ranged being able to adjust for Voice of the Dragon or the sandworms.

    There's not really a fight where backpeddaling would inhibit the player. You'd have to adjust, sure, but it would take all of five seconds to do. I'm not really for backpeddaling either, it's one of my gripes in 2.0. But it does have it's uses, and it's more efficient than pressing X to walk and then adjust yourself that way.
    (1)

  9. #9
    Player
    Keisuna's Avatar
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    Dec 2011
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    Gridania
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    311
    Character
    Shiro Turuphant
    World
    Balmung
    Main Class
    Conjurer Lv 50
    *Looks at video*

    Actually, I think we already confirmed that you can have it to where you turn the other way and run normally. Something to do with one of the mouse buttons, but I've seen it in one of the Live Letters.
    (8)

  10. #10
    Player Wolfie's Avatar
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    Mar 2011
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    Character
    Wolfie Wu
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    Back pedaling is useful for weeding out dirty keyboard turner plebs from the master mouse turning race.

    (I kid I kid but I honestly don't care either way)
    (6)

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