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  1. #1
    Player
    Nakiamiie's Avatar
    Join Date
    Apr 2011
    Location
    Limsa Lominsa
    Posts
    1,556
    Character
    Maelina Sylfei
    World
    Hyperion
    Main Class
    Conjurer Lv 64
    Quest type: kiting
    Purpose 1: bring mobs from one place to another
    Purpose 2: Escape from a horde angry mobs

    It could be used for ambush quests where you have to escape, or quest where YOU ambush the mobs and have to bring them to NPC for the main attack (tactics!).
    You know, stuff like that.

    Mainly a good survival exercise and running fun with a train of mob on your heels. Sweet.
    (2)
    LOL cash shop! SE's way to tell their player how they appreciate them... pull the carrot and empty your pockets $$$
    And to those who support it: you are kicking yourselves. -- We just need to sit back and laugh at people with cash shop items.
    (Marvelous economics IQ test!)

  2. #2
    Player
    Bartleby's Avatar
    Join Date
    Apr 2012
    Posts
    88
    Character
    Bartleby Adrastos
    World
    Excalibur
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by Nakiamiie View Post
    Quest type: kiting
    Purpose 1: bring mobs from one place to another
    Purpose 2: Escape from a horde angry mobs

    It could be used for ambush quests where you have to escape, or quest where YOU ambush the mobs and have to bring them to NPC for the main attack (tactics!).
    You know, stuff like that.

    Mainly a good survival exercise and running fun with a train of mob on your heels. Sweet.
    I was thinking of something similar, perhaps a low level quest where an NPC sends you to somewhere in the field (to collect something, drop something off, w/e doesn't matter) where you have to travel through a bunch of aggressive mobs which aggro by sound/sight that you can't beat to complete the quest. Only way to complete the quest would be via dodging aggro and would serve as a tutorial quest of sorts of how to avoid/recognize how aggro works.
    (1)

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