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  1. #1
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    Nov 2012
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    Quote Originally Posted by Skies View Post
    You problem, Noctis, is hanging on the 'primary' somehow being 'only', 'exclusive' or 'single'.
    If there are Dungeons, Grinding, FATEs, Leves and Quests, and quests account for 35% of the XP intake, they are still the primary means. But they are hardly the 'only' way. We can only make a judgement come beta and we truly discover what 'primary' means.
    I'm beginning to wonder if you've read my posts fully. For the second time.. and my god I hope this clarifies the already basic premise that I'm trying to get across.

    As long as questing is the PRIMARY form of level progression in any game in the genre than they will amount to little more than "Kill X" or "Collect Y" for the MOST part. As the PRIMARY form of progression you'd need a wealth of quests so that the player base can properly level all the way to cap, You can in no way have every single quest be exciting and a new adventure if this is the model you are basing your game off of because it would take so much time and there would be a whole lot less quests around.. and that's a problem if the PRIMARY form of leveling is through questing.

    Basically what I'm trying to say is this.. There are only so many ways you can do quests... as long as they are the PRIMARY way to level you're never going to see what you want. So stop complaining about the types of quests we already have.. that's all I'm trying to say.

    And Skies.. If you bothered to read my posts you'd know that it's not about different ways there is to level. I don't care about that.. it's not even what I'm talking about. What I am talking about however is the people I see complaining about questing being a grind and boring.. mostly consisting of "Kill X". They will ALWAYS be that way.. sure, there could be more variety but it wouldn't change anything really.

    Please actually read what I've said next time.

    And on a side note it's rather tiring to see the next hot game that's about to come out trying to revolutionize the way we level. You can't.. ever.. and you can't revolutionize the way in which we quest. There is absolutely nothing wrong with the ways we already have to level in the games we have or the way quests are in these games.

    The majority WANT questing to be the way we level. So to than go as far as to complain about how dull most quests are is one of the reasons I'm starting to hate the type of people that play these games. It drives me absolutely bonkers.. because if questing was more fleshed out and each one turned into a 30 minute foray out into the world people would than proceed to complain about quests taking way to long to complete or that they've become to hard to do.

    They are meant to level you up so they will always be a "grind".
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    Last edited by NoctisXZ; 12-08-2012 at 01:21 PM.