Quote Originally Posted by Forgo View Post
A little change never hurt anyone but sometimes old and true can be rewarding... and besides without the so called (Cookie cutter quest) how would one get better at say fighting an enemy type if they only face it once on a quest? the quest help the player learn the mobs and the best ways to deal with them! Its training
The many other ways of progression. Like party based grinding, dungeons, leves, F.A.T.E quest and the like. Things naturally based on fights. Heck you can even have non fight quests reward little exp. I just want some gameplay variation and spontaneity in the missions I undertake.