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  1. #22
    Player
    Judge_Xero's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,228
    Character
    Divine Gate
    World
    Exodus
    Main Class
    Marauder Lv 60
    Quote Originally Posted by NoctisXZ View Post
    You know.. I've been biting my tongue for a long time when it comes to this topic of discussion, but I've finally had enough.

    What is it with people railing against the core mechanics of this genre. More specifically the "cookie cutter.. kill X amount of enemies" type of quests. It's like.. it's like there is no pleasing certain people.
    Basicly this in a nutshell. But from what we've seen so far in ARR (videos etc), it looks like there will be a huge variety of options to apeal to everyone.

    Start: Fairly easy quests mixed with lore up to ?? level. (little reason to party, lots of tutorials, good grasp on core mechanics for new players)

    Middle: More, very interesting quests mixed with exciting leveling dungeons (from Yoshi Letter), more reason to form parties, some new mechanics.

    End: Party, Solo content
    (1)
    Last edited by Judge_Xero; 12-07-2012 at 05:58 AM.
    "I don't always drink beer, but when I do, it's often."
    Temp Forum Ban - July 7th 2016 *** I promise to never call out scrub players again due to it causing a toxic community