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  1. #11
    Player
    Gramul's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    5,203
    Character
    Eisen Gramul
    World
    Hyperion
    Main Class
    Blacksmith Lv 90
    Quote Originally Posted by Wolfie View Post
    As opposed to "Kill X monsters until you're high level enough to get this quest, then kill Y mobs for this quest until Z item drops"? Or let's not forget the ever important, "to get access A you must complete quest B several dozen times". The good games are not going to have this disconnect between leveling and questing.
    More like "Escort this guy without letting him see you" or "dress up this way for a client" or "Please convince this girl to love me by choosing what line I should write here" or "wear this hat around town to advertise my store".

    You know, things that might not have to do with killing or delivering. For once.

    Quote Originally Posted by KiriA500 View Post
    I don't really see the "being satisfied" as an excuse. Half the time, when I beat something in FFXI, I thought to myself "about damn time." Yes, there was a challenge, but to say that games like World of Warcraft don't have challenges simply because leveling up isn't one of them is silly. I never understood why simply gaining levels in FFXI is seen as some sort of accomplishment...it was just time consuming.
    Well like I said, it depends on the style of gameplay you prefer. Some people like to progress quickly while some like the slower approach. It's a matter of taste.
    (1)
    Last edited by Gramul; 12-07-2012 at 01:33 AM.