If its Muskateer that leaves the interesting question of what job that class gets. Thief doesn't really work at least from a story stand point as it would seem Muskateers are honorable jobs (although certainly I could see a thief using a pistol instead of a dagger np). Same goes for Ninja then not working for many of the same reasons as thief. That leaves Rdm, which would be totally sweet if only to see the classic rdm af with a pistol instead of a sword, but again, thats a stretch. It leaves me VERY interested in finding out what job they eventually give that class whenever they decide to put it in the game. It really stikes me as THE class they could build a job off of we haven't seen before, maybe something that helps define XIV a little bit as its own FF. Again, a stretch I know, but its possible.
If they do another class for launch, amoung other things they could leave out, I could see them leaving it out of beta as a suprise. Even if we don't get a new class at launch besides Arc, I really DO hope they suprise us with stuff we don't get in beta. In the age of spoilers, I am counting on them to leave at least a few cards up their sleeve. Yoshi P doesnt strike me as the type that plays all his hand until he's ready![]()
Last edited by Biggs; 12-09-2012 at 07:04 PM.


Well he already said they were working on Ninja, Samurai and Musketeer. Yoshi just didnt know which one to release first along side Musketeer. Could all be just smoke and mirrors on our side and he was really working on all 3 because he knows how popular they are.If its Muskateer that leaves the interesting question of what job that class gets. Thief doesn't really work at least from a story stand point as it would seem Muskateers are honorable jobs (although certainly I could see a thief using a pistol instead of a dagger np). Same goes for Ninja then not working for many of the same reasons as thief. That leaves Rdm, which would be totally sweet if only to see the classic rdm af with a pistol instead of a sword, but again, that's a stretch. It leaves me VERY interested in finding out what job they eventually give that class whenever they decide to put it in the game. It really strikes me as THE class they could build a job off of we haven't seen before, maybe something that helps define XIV a little bit as its own FF. Again, a stretch I know, but its possible.
If they do another class for launch, among other things they could leave out, I could see them leaving it out of beta as a surprise. Even if we don't get a new class at launch besides Arc, I really DO hope they surprise us with stuff we don't get in beta. In the age of spoilers, I am counting on them to leave at least a few cards up their sleeve. Yoshi P doesn't strike me as the type that plays all his hand until he's ready
I believe Ninja will have a thief class the way this game is working out. Just going off how they treated archer to become bard(odd combination) archer should have been a ranger
Musketeer will be a ranged class not sure what job will take its place. Probably RedMage (once again going off how they made archer a bard and those concept pics of the RedMage holding a pistol and rapier) <-- I think those pics are valid easter eggs as all the other concept art on the designers web page have to do with a game already out.
Which leaves Samurai, probably will be off the Fencer class, as Fencer in Japanese, translate to Kendo.
I see all three of these jobs coming to us next year for sure though (hopefully for ARR release, that would be a nice treat) just because Yoshi has spewed these 3 jobs from his lips during interviews.
Dark Knight could be in the mix as well for a total of 4 new jobs, as it mirrors Paladin, which I would see as a nice start, having 5 new jobs being release along side each other, pre/ sort wait-post release, of ARR.
Devs could see planning and shipping out basic classes easier to do, and for something for us to play with. While working on the Jobs last work take more time as they would have to work in the lore and such, as those are the quest related part of the class.They haven't even finished with the summoner job (said it most likely wouldn't be in at launch and implemented in first patch) and you think they are going to add a new class and job at launch on top of that? Possible, but highly unlikely. Don't get my wrong, I would love new classes. It's one of the main things I think the game is missing, but I don't think balancing out classes per city is reason to believe a new class will be at launch.
We can't assume the devs can't handle stuff as we don't know what they have been working on in the pasts months. And Yoshi is not gonna admit every single cool thing the game is going to have at launch.
I can easily see the dev popping out 4-5 classes for release and worrying about job lore,advancements afterwards. I for one would mind that. Give me my Kendo class for crying out loud ...heheh
Everyone should be happy Archanist is 100%, because it's basically the Summoner job with a silly pet name.
Look how we found out about it weeks before it was release, by a fluke webpage mis-hap
It makes sense for them to have between 2-5 ready, being worked on for ARR pre-post release. As the majority of people sticking with this game are the FF fans, and most of us have all current class at 50.
I guaranty they have their list of classes (Samurai, Ninja, Thief, Redmage, Darknight) These are the classes the majority of the fan base loves. And yoshi said himself that class will come out through updates. For people thinking we are only going to see a new class with an expansion (1 year wait)
Last edited by Rustyhagun; 12-10-2012 at 08:07 AM.
"You cannot simultaneously prevent and prepare for war."


I hope it to be so.. but i doubt it is going to be 2 new classes at relaunch.. unfortunatley..


i hope those two are released at the same time for 2.0, it definitely would be a surprise. as for acn i would only try that out of curiosity to see how it plays,etc. but as for musketeer i wanted to play that from the start and i perosnally like the lore and idea behind also wanting to see how it plays,etc.
But their is something i would like to hear from DEVS or yoshi himself about classes having only one job or multiple. in the last letter he had answered a question about this and gave a so so reply: yes we have thought about it and have something planned maybe down the road(possibly). To me its not 100% yes or no, a clear statement from them would be nice to put me at ease since in 1.0 even with the revision, rebalancing, addition of jobs, etc their were cases where its better just to use the job over class at any time no matter the content your doing and vice versa for the job its better to use the class then the job.
I just see a problem with the 1:1 ratio with class/job just from the experience with 1.0 but as SE says each class/job will have to be relearned so maybe they might use the 1:1 ratio still and its fixed in ARR. I can see each class having 2 jobs easily, but i dont know what really is easier/better for SE to do: add a new class/job everytime in future expansions or just add multiple jobs to each base class in future expansions.


They haven't even finished with the summoner job (said it most likely wouldn't be in at launch and implemented in first patch) and you think they are going to add a new class and job at launch on top of that? Possible, but highly unlikely. Don't get my wrong, I would love new classes. It's one of the main things I think the game is missing, but I don't think balancing out classes per city is reason to believe a new class will be at launch.
No I can see them releasing just the class and waiting on the job part of it same as they are doing with arc. I was just wondering when they do release a job for musketeer what it would be.
I forgot all about corsair!!
No I can see them releasing just the class and waiting on the job part of it same as they are doing with arc. I was just wondering when they do release a job for musketeer what it would be.
I forgot all about corsair!!


i didn't remember SE saying they will add acn class first then summoner job later. i most likely wasn't either paying attention or didnt read the fine print. in that case it would definitely be easier for SE to add arcanist and musketeer only at launch first then little while later summoner and red mage/cosair. my idea was asking for a bit much with both classes being added along with the jobs.

If Musketeer is added, what would be their job? I want to say Red Mage for the more magic user category.
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