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  1. #21
    Player
    Teknoman's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,142
    Character
    Teknoman Blade
    World
    Ultros
    Main Class
    Gladiator Lv 60
    Honestly, if the speed of the auto attacks was similar to FFXII, I wouldnt have a problem. Of course the rest of the stuff, might be an issue.
    (0)


    "There are many difficult times ahead, but you must keep your sense of humor, work through the tough situations and enjoy yourself".

    http://neogaf.guildwork.com//

  2. #22
    Player
    Anonymoose's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    5,024
    Character
    Anony Moose
    World
    Excalibur
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Perez View Post
    What do you mean by that?
    A gambit was a systematic set of conditions on which to perform certain actions automatically.

    "ATTACK WHEN THERE'S A MONSTER,"
    "HEAL AT HALF HEALTH,"
    "USE MP RESTORE AT 30%" etc, etc.

    That's exactly how bots are programed - have you seen a cavebot in full swing? It's just an unofficial "Gambit System." And then they're banned.
    (0)
    "I shall refrain from making any further wild claims until such time as I have evidence."
    – Y'shtola

  3. #23
    Player
    Perez's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    75
    Character
    Aukill Faron
    World
    Shiva
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Anonymoose View Post
    A gambit was a systematic set of conditions on which to perform certain actions automatically.

    "ATTACK WHEN THERE'S A MONSTER,"
    "HEAL AT HALF HEALTH,"
    "USE MP RESTORE AT 30%" etc, etc.

    That's exactly how bots are programed - have you seen a cavebot in full swing? It's just an unofficial "Gambit System." And then they're banned.
    I know what gambit is... I didn't know what you meant with what you said. But know I do
    Gambit system would be great to control path companions
    (0)

  4. #24
    Player
    Eldaena's Avatar
    Join Date
    Mar 2011
    Location
    Ivalice
    Posts
    1,243
    Character
    Eldaena Vonxandria
    World
    Excalibur
    Main Class
    Conjurer Lv 90
    I think Gambits would be terrible for this game as the battle system is now would make it basically auto battle. However, targetting lines don't sound bad if it is optional. It's hard to say what will happen with the battle system to XIV after the overhaul they seem to be working on. (Since auto-attack will seem necessary for their changes they have in mind, I can only imagine how we could apply aspects of XII to XIV's system then.)
    (2)

  5. #25
    Player

    Join Date
    Apr 2011
    Location
    Limsa Lominsa
    Posts
    150
    I'm in before target lines only..
    But I wouldn't like to see them always active.. imagine a full party with target lines, attacking different monsters.. oh the mess..
    If they were implemented I think we should have a button to activate them for a short duration just to show the other party members which target to attack..
    (0)

    Oh and it's "kai-neh", not "kain".. and it is feminine.. u.u

  6. #26
    Player
    Shika's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    298
    Character
    Ellana Trevelyan
    World
    Excalibur
    Main Class
    Thaumaturge Lv 60
    My personal opinion: I think the idea of targeting lines all over the place would look terrible.
    Some players are already unhappy with the aggro icon (and mob level indication that SE are planning to introduce) on screen as it takes a lot of the feel away from the game.
    FFXII was actually the only one I never finished- I didn't like the game and especially did not like the targeting lines.

    That being said as a compromise (and if people really want them introduced), then a red target line from the mob/s to the player with hate would be ok if it could be toggled on or off. I don't see that there is need for a "blue" ally target line showing which mob is being attacked; that really would be brain melt with a big alliance.
    (0)

  7. #27
    Player
    Perez's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    75
    Character
    Aukill Faron
    World
    Shiva
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Shika View Post
    My personal opinion: I think the idea of targeting lines all over the place would look terrible.
    Some players are already unhappy with the aggro icon (and mob level indication that SE are planning to introduce) on screen as it takes a lot of the feel away from the game.
    FFXII was actually the only one I never finished- I didn't like the game and especially did not like the targeting lines.

    That being said as a compromise (and if people really want them introduced), then a red target line from the mob/s to the player with hate would be ok if it could be toggled on or off. I don't see that there is need for a "blue" ally target line showing which mob is being attacked; that really would be brain melt with a big alliance.
    They can put just our Targeting lines.
    (0)

  8. #28
    Player
    Yellow's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    477
    Character
    Tamako Lalako
    World
    Ravana
    Main Class
    Astrologian Lv 70
    Final Fantasy 12.

    As in *line shoots out of me*

    No thaanks I'd rather 13s battle system.

    Those line things really killed 12 for me.

    I hate it. HATE IT. HAAAAATE ITTTT!!!!
    (0)
    Last edited by Yellow; 04-14-2011 at 05:10 PM.

  9. #29
    Player
    SydeBeheln's Avatar
    Join Date
    Mar 2011
    Posts
    383
    Character
    Side Beheln
    World
    Goblin
    Main Class
    Marauder Lv 54
    I think that is a good idea.

    GO FF12 BATTLE SYSTEM
    (0)

  10. #30
    Player
    Physic's Avatar
    Join Date
    Apr 2011
    Posts
    2,616
    Character
    Bladed Arms
    World
    Balmung
    Main Class
    Monk Lv 70
    12s battle system with one player and no gambits would be really boring.
    (0)

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