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  1. #41
    Player
    Zezlar's Avatar
    Join Date
    Mar 2011
    Posts
    1,618
    Character
    Athalia Hartfell
    World
    Excalibur
    Main Class
    Lancer Lv 85
    Quote Originally Posted by Hestern_Nestern View Post
    I don't usually like "kill x amount of creature" quests but what is different about ARR's approach seems to be, speaking only of this video, the level of heart within each ordinarily meaningless request. And like Sieg said - you are forced to read the dialogue and so you care more about what you are doing. That's important.

    My soul twitched a little when the Miqo'te explained why we had to kill those slugs. <3

    I obviously don't have enough information to go on but I'll say this much is true: I hope each time I am given a quest I will be made to care. So even if it is a quest type I am not ordinarily interested in, at least my soul will be there to recognize compassion. <3

    ...Sorry for the abysmal structure of my response. @_@
    Don't get your hopes up.
    (1)

  2. #42
    Player
    Neasa's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah.
    Posts
    361
    Character
    Neasa Vera
    World
    Hyperion
    Main Class
    Arcanist Lv 80
    Nice, no more having to locate quest stuff via that diary. I love how it shows the damage you parry... Quest stuff looks pretty clean overall. Not sure about combat, yet... Looks like we will be more active now, but hard to judge from this.

    And just skimming over some of the responses... Quests are usually pretty "cookie cutter," or whatever you want to call them. Welcome to MMOs. Also realize you're looking at only two low level quests that clearly aren't even balanced yet (15 mage having a hard time with a level 4 quest, 15 melee taking decent damage on a level 10 quest).

    I know I'm expecting too much of you people, but relax a little. I guess now that we get to see the combat video you've been dieing to see, you have to figure a way to complain about it.
    (11)

  3. #43
    Player
    Majoga's Avatar
    Join Date
    Sep 2012
    Posts
    90
    Character
    Mariko Aeiouk
    World
    Balmung
    Main Class
    Blue Mage Lv 50
    Honestly the questing didn't seem that much different than 1.0, I remember pulling up a map to find the location of where to go next. This is just making it easier to access without going through the extra menus. As for new battle system doesn't look that impressive to me but I'm not gonna dis on it until I've had a chance to at least try it.
    (0)

  4. #44
    Player
    Sazhka's Avatar
    Join Date
    Apr 2012
    Posts
    51
    Character
    Sazhka Oppress
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Talshara_Blade View Post
    Cutscenes really get me more involved ....and then I end up doing quests with people that want me to skip CS just to get to the god damn fight or whatever and that makes me want to kick puppies.
    thats why i love being WHM... what was that? heal? ohh sorry im still watching CS


    But anyways.. how is this different from 1.0 ? ... same quests..just easier to follow
    (7)
    Last edited by Sazhka; 12-06-2012 at 03:12 PM. Reason: added more instead of another post

  5. #45
    Player
    Ashaylin's Avatar
    Join Date
    Jul 2011
    Posts
    123
    Character
    Sahara Zaad
    World
    Faerie
    Main Class
    Arcanist Lv 1
    I'd like to remind people that the main scenario quests have not been implemented into Alpha.

    Also, the red targeting rings are visible in order for players to do positional combos.
    (9)

  6. #46
    Player Ryokyu's Avatar
    Join Date
    Nov 2011
    Posts
    137
    Character
    Ryo Ruruzigo
    World
    Famfrit
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by Alhanelem View Post
    lol did you not watch the video? the player was higher level than the mobs, and these are progression quests, they aren't supposed to be the hardest.

    I'm sure the quests you do when you're approaching level 50 will not be so easy.

    Every quest in every mmo is in some way or another going to fit into a particular archetype. Ive seen people laud the quest system of this game and that game but it's not very different. Do you really want longwinded, complicated quests for leveling up at level 10, when you probably could have leveled up faster by ignoring the quest altogether and just grinding? I'd still take a simple kill-the-target-monsters quest over mashing monsters with no purpose or reason other than to get XP.
    lol i know that what i meant is that they made it easy in the way that show you what to kill where it is mostly they show u step by step and i dont like that
    (2)

  7. #47
    Player
    Yukagama's Avatar
    Join Date
    Mar 2011
    Location
    Gridinia
    Posts
    290
    Character
    Yuka Gama
    World
    Sargatanas
    Main Class
    Arcanist Lv 60
    Make's feel good that am a legacy member ^_^
    (2)
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  8. #48
    Player Denmo's Avatar
    Join Date
    Jun 2011
    Location
    The Inn Room
    Posts
    1,498
    Character
    Denmo Mcstronghuge
    World
    Excalibur
    Main Class
    Thaumaturge Lv 90
    I'm loving the pace of the UI shown! LOOKS SO SILKY SMOOTH~!
    (7)

  9. #49
    Player Biggs's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    982
    Character
    Behemoth King
    World
    Sargatanas
    Main Class
    Conjurer Lv 80
    People that keep going on about "cookie cutter" quests are going to need to pony up some seriously sweet examples of which MMO's don't do this as part of the game structure or quickly zip it. Not trying to white knight this thing, but your responses are based on 3 mins of video showing a higher level character doing low level fetch quests. Kind of a soggy cardboard soap box your standing on if you ask me......Its ok, I can wait while you look up all those examples you must keep drawing from.......
    (21)

  10. #50
    Player
    Psykotsu's Avatar
    Join Date
    Oct 2012
    Location
    Lominsa
    Posts
    177
    Character
    Psy Kotsu
    World
    Balmung
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by Majoga View Post
    Honestly the questing didn't seem that much different than 1.0, I remember pulling up a map to find the location of where to go next. This is just making it easier to access without going through the extra menus. As for new battle system doesn't look that impressive to me but I'm not gonna dis on it until I've had a chance to at least try it.
    I think people are bent on taking 10 minutes to read quest text and then an hour or two to trying to figure out what the quest is saying, and then another 10 minutes to pull up the wiki.
    (10)

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