Quote Originally Posted by Shurrikhan View Post
The majority of the way a game will feel, quality aside, is present before alpha. They're what you intend to build, and moreover the actual priorities you place in different areas when resources are limited.

You're building a machine. You have the schematics, and a one-fifth done prototype. Which do you think I'm looking at?

Granted, the schematics don't say what you'll do when things come to worse. But the way you've handled things so far do tell me that. That's why the alpha starts these points of concern.
It is not however present in a 5 min video. In actual fact I completely disagree anyway, you can't really judge how a game such as this feels until you have played through the whole leveling curve, at least in the context of the this discussion.