I think we can look forward to a good solid mix of quests from ARR; your solo MMO standard fetch/kill x level up quests, group quests that require you to kill NM type mobs, story/main scenario quests that are much more interesting then the latter two and your FATES which are the dynamic event GW2/Warhammer style group quests. If they pull these off in a Final Fantasy based environment is that really such a bad thing? I will ask again (I've ready through the thread and found no responses from the people complaining.) what are you expecting them to do to be different? I think what you're asking for is nearly unattainable at this point. Guildleves were certainly not the answer to quest based leveling and overwhelmingly people want that style of XP grind. As long as they mix it up and make the main scenario quests similar to what we get from any FF story then I think they will have succeeded.