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  1. #11
    Player
    Zezlar's Avatar
    Join Date
    Mar 2011
    Posts
    1,618
    Character
    Athalia Hartfell
    World
    Excalibur
    Main Class
    Lancer Lv 85
    Quote Originally Posted by Biggs View Post
    I won't argue at all that they are held to a high standard in game design and story telling, but no offense here, virtually ALL of their games have fetch quests identicle to the ones seen in the video. I am failing to see why anyone is suprised they would include these in 2.0.

    Besides that, if its so easy to reinvent the wheel here like many of you are suggesting, go ahead and spitball 1 or 2 ways you would rather see this done that no one has ever done before......

    Don't get me wrong, I 100% understand what you all are asking for, I just think that conceptually it sounds a LOT easier than it actually is to pull off in a way thats successful, especially since we are talking about a game that already failed trying to take a bunch of risks.
    Square-Enix doesn't need to reinvent the wheel, but they can at least create a sturdy quality based product rather then churning out hundreds of wobbly unfinished ones. Sending characters on adventures through the world to explore, to undertake grand assignments to better the realm. These are the types of things I want. Fighting 6 chickens, and then 8 goats x1,000 but varied monsters sucks balls. What Square-Enix is doing is just copying off of other MMOs...and lately I haven't seen many successful ones.
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    Last edited by Zezlar; 12-06-2012 at 04:01 PM.