


I don't think I've seen a single person suggest that players should be forced to read the text. As far as I can tell, the only complaint about how Quests are completed that I have seen is; You should not be pointed directly to every Quest Objective.
Last edited by Kiote; 12-08-2012 at 03:09 AM.
Is it just me did any of you make is past level 7 on GW2? I thought the leveling in that game was boring as hell... I much prefer wow quest/dungeon leveling to GW2 leveling. On the other hand the GW2 events which 14 will have will be badass really excited for that.Ffxi had good quest system, yeah i know this isnt xi-2 but at least i prefer by far having to read a quest and figure out wheres the spot and wich mobs i have to take care of, instead of this wow cloned quests, i prefer real time events as level progresion, like GW2, i hated all those quest that i had to do in WoW like killing 5 cows for exp,
i think is a bit late for them to change this system, but seriously sometimes getting a game to close to the standars might prevent it to shine by its own, i came back a month ago to XI after 5 years, it changed a lot on how much exp you can do in 1 hour and im glad to say the hard time i been having completing my nation missions trying not to read too much on wiki, on level im high level now but i must say that i might do just 2 or 3 things per night, but everything that i accomplish feels a lot rewarding, imo MMO's should be games for the long run, so whats the problem of taking the time to do your stuff, i think thats the main issue with new MMO's btw the population is still average for an old game, good games die hard

I made it past level 7 and enjoyed the direction of quest leveling progression as opposed to monster grinding. It's not a console rpg so it works.

Holy crap GW2 was super boring! (there are definitely good qualities i liked about it) but seriously just the way it was was just....lack of any other word...boring. I know what you mean.



"Thy life is a river to bear rapture and sorrow
To listen to suffer to entrust until tomorrow
In one fleeting moment, from the land doth life flow
Yet in one fleeting moment for the new leaf doth grow"
god the quest looks so easy...... even my dog can figure that out......
lol did you not watch the video? the player was higher level than the mobs, and these are progression quests, they aren't supposed to be the hardest.
I'm sure the quests you do when you're approaching level 50 will not be so easy.
Every quest in every mmo is in some way or another going to fit into a particular archetype. Ive seen people laud the quest system of this game and that game but it's not very different. Do you really want longwinded, complicated quests for leveling up at level 10, when you probably could have leveled up faster by ignoring the quest altogether and just grinding? I'd still take a simple kill-the-target-monsters quest over mashing monsters with no purpose or reason other than to get XP.
Last edited by Alhanelem; 12-06-2012 at 02:22 PM.
lol i know that what i meant is that they made it easy in the way that show you what to kill where it is mostly they show u step by step and i dont like thatlol did you not watch the video? the player was higher level than the mobs, and these are progression quests, they aren't supposed to be the hardest.
I'm sure the quests you do when you're approaching level 50 will not be so easy.
Every quest in every mmo is in some way or another going to fit into a particular archetype. Ive seen people laud the quest system of this game and that game but it's not very different. Do you really want longwinded, complicated quests for leveling up at level 10, when you probably could have leveled up faster by ignoring the quest altogether and just grinding? I'd still take a simple kill-the-target-monsters quest over mashing monsters with no purpose or reason other than to get XP.
My god thank you.. Its nice to know that I am not the only one who hates mindless party grinding...lol did you not watch the video? the player was higher level than the mobs, and these are progression quests, they aren't supposed to be the hardest.
I'm sure the quests you do when you're approaching level 50 will not be so easy.
Every quest in every mmo is in some way or another going to fit into a particular archetype. Ive seen people laud the quest system of this game and that game but it's not very different. Do you really want longwinded, complicated quests for leveling up at level 10, when you probably could have leveled up faster by ignoring the quest altogether and just grinding? I'd still take a simple kill-the-target-monsters quest over mashing monsters with no purpose or reason other than to get XP.
I am just really happy to finally have the option to do either of those things in a FF game instead of being forced to do only one, and thats not even counting the NM hunts. Hurray for choices!!!
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