"Red and Blue are the options"I can tell you I personally did not like the quests in XI where you had no idea what the hell you were supposed to do next because the NPCs were so vague and unclear about the next goal. If you pretty much HAVE to look up an online walkthrough written by somebody who actually took the time wandering around aimlessly until they happened across the next objective, then that kinda kills the fun for me.
"Neither appeal to me, I'd prefer Purple"
"Red or Blue only"
I cannot wait to sink my teeth into ARR!!! It is going to be truly epic!!
Thank you SE for not giving up on XIV and working your tail off to make it the game it should have been from the start. We are lucky and grateful to have you Yoshi-P . /Bow
To everyone that is complaining about a game that isnt even finished yet, either A) hold judgement until it is finished or B) go spend your money and play something else. Easy fixes.
Keep up the great work Dev Team!! (Can we see some Raid action in the next vid![]()
Welcome to The Locker!!
Aside from my previous comment I love the video and the using an item animation is hilarious! On the immature side it looks like the guy is scratching his bum and searching for the right spot, hee hee. :3
To those complaining about "cookie cutter quests" and "Hand holding" I guess you all forgot about the other half of that acronym MMO-RPG, the last three letters denote that it is an Role Playing Game. I'm sorry you are off-put by having quests in this game, I'm actually excited that they will finally have more than just levequests. Sounds like what you want is FFXI's wonderful system of useless confusion regarding quests where even checking your quest log reveals nothing of what you need to know to complete the quest. IMHO no thanks.
it sounds like this game is shaping up nicely and I cant wait to try it out! Unfortunately there are a few with the whole elitist attitude who think the entire game needs to be tailored to their specific level of awesomeness in order to be successful, who cares if it excludes someone who might be trying this out as their first MMORPG. Screw the little guy.
I'm for whatever makes the game have more content and appeal to more people. If we never appeal to the newcomer, how do we get a next generation of elite? That's what this game needs to succeed, it needs to attract the Hardcore by having tantalizing and difficult end game but the early game needs to be able to ease newcomers into the different aspects of how these games work. If this bothers you then I guess this game just isn't for you. Sorry bout your luck.
(This post is after reading the long rants on the first few pages by some very entitled people.)
Last edited by ZakarnRosewood; 12-07-2012 at 12:31 AM.
Here's an idea for a quest, go to x place, jump 20 times run back to the npc, jump over them then get the reward, as people have said they are progression quests, or not supposed to be hard, or would you prefer running around for hours to find the one mob you have to kill for some exp?How are you forced to read the quest dialog? You don't have to read a word of it. You can tell even the person in that video isn't reading it - unless they're a speed reader (not likely).
You can choose to read it, just as you can in WoW, or LoTRO or Rift or any other MMO based on that template over the last 8 years. But by no means are you "forced" to, nor is it even necessary. Every step of the way is clearly pointed out to you. Just follow the glowing map markers and huge golden icons floating around on your screen.
ARR is doing nothing different or better than any of those. It's a copy and paste of those same quest systems... and I use the term "quest" extremely lightly.
What this video shows are nothing more than mindless busy work, making you run around doing mundane tasks for a reward. They could just as well cut out the "running around" part and just give you the reward for managing to successfully click through all the dialog screens.
As has been said the only other option for these progression quests, or quests designed for leveling, is the FFXI way, "go to Ronfaure and find the ???" "which ???" "THE ???" "Theres about 20 ???s in Ronfaure... Which one?" "Ugh guess your too dumb for this quest remain a lvl 1 noob for your whole life"
Progression quests should not require checking the FFXIV wiki pages all the time, however quests like job quests, any level cap quests should be harder, and they can easily make those ones not tell you exactly what to do.
Last edited by Delsus; 12-07-2012 at 12:46 AM.
By casual, IloveYouPumpkin means someone who doesn't have 27hrs a day to spend on a game, not skill. MMOs in general are not difficult.
Dark Souls is the perfect example, but if they're saying FFXI wasn't casual friendly, they'll never get through Demon / Dark Souls.
You've summed it up nicely.To those complaining about "cookie cutter quests" and "Hand holding" I guess you all forgot about the other half of that acronym MMO-RPG, the last three letters denote that it is an Role Playing Game. I'm sorry you are off-put by having quests in this game, I'm actually excited that they will finally have more than just levequests. Sounds like what you want is FFXI's wonderful system of useless confusion regarding quests where even checking your quest log reveals nothing of what you need to know to complete the quest. IMHO no thanks.
it sounds like this game is shaping up nicely and I cant wait to try it out! Unfortunately there are a few with the whole elitist attitude who think the entire game needs to be tailored to their specific level of awesomeness in order to be successful, who cares if it excludes someone who might be trying this out as their first MMORPG. Screw the little guy.
I'm for whatever makes the game have more content and appeal to more people. If we never appeal to the newcomer, how do we get a next generation of elite? That's what this game needs to succeed, it needs to attract the Hardcore by having tantalizing and difficult end game but the early game needs to be able to ease newcomers into the different aspects of how these games work. If this bothers you then I guess this game just isn't for you. Sorry bout your luck.
(This post is after reading the long rants on the first few pages by some very entitled people.)
Very exciting. Even with the kill X of Y formula it will be much better then "Collect the following Items:..." grab pen and paper and figure out you are 10 levels to low to even obtain some of them (Thank you EQ for all your years of headaches). Personally can't wait to see a teaser video for the large group events and Benchmark!
Finally have more than levequests? We had quests in 1.0. Have you played it? Quests in 1.0 had way more dialogue than this. We didn't have more quests because they decided to rebuild the whole game. Yoshida has said "this is only alpha" is never an excuse for bad content, so please, stop using it. Animations are horrendously stiff, specially the lancer, but I don't think they'll get much better than that. I hope we can remove that fucking red circle, it looks like shit. The players being higher level but having their HP drop to less than 50% health shows we will either be tackling content that is lower than our own lv when solo, or will be constantly dying attempting anything higher. If those hoglets were lv 15, she would have died. This type of quest is disgusting, but not surprising. Surprising is the reception from the majority of players here, and their brains seemingly unable to imagine ANYTHING that differs from this old formula. It's really impressive how unimaginative you can be. Unfortunately to some of us these quests look boring, uncreative and stupid, we can in fact quite easily imagine something better than this, and we truly wish we had any way to do it. No, there are no other popular MMORPGs with quests that are any better than this, which is precisely why this game is following the trend. It's still shit. Yoshida will not show content that doesn't represent best what the game is going to be, and since it has already pleased most of you, shut it with the "there will be harder more interesting content later on". This is as interesting as you want it. Also, no one but one or two are advocating for vague, impossible to grasp quest content. Your childish arguments all seem to revolve around "if you don't like white then you probably want black", "it's still alpha" and "every kid is doing it". God damn this community and their innate conformism to mediocrity.
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