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  1. #91
    Player
    Sazhka's Avatar
    Join Date
    Apr 2012
    Posts
    51
    Character
    Sazhka Oppress
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    wow.. lvl 14 bone armillae +45 enm
    (2)

  2. #92
    Player
    Renala's Avatar
    Join Date
    Mar 2012
    Posts
    133
    Character
    Renala Lunaria
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    10 pages and no one posted about the water spell having heavy knockback? Sad face...
    (11)

  3. #93
    Player
    Sazhka's Avatar
    Join Date
    Apr 2012
    Posts
    51
    Character
    Sazhka Oppress
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Renala View Post
    10 pages and no one posted about the water spell having heavy knockback? Sad face...
    everyone is too anally fixated on 2 optional quests and say the entire game is gonna be comprised of 1000's of similar quests
    (9)

  4. #94
    Player
    Rustyhagun's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    465
    Character
    Usagi Yojimbo
    World
    Hyperion
    Main Class
    Gladiator Lv 60
    Man gamers have gotten soft over the decade. I for one loved FFXI's hard descriptions for quests and details to figuring it out. But unfortunately that's in the past, with those days seeming to be over, for now.

    So what if ARR has the random side quests and leves. Its just like a mmo should have. If you all were to get exp mainly through pug parties, like in FFXI, guess what? All of you would still be complaining. So what if the quests shown on the map, are seen by a circular marking. Some people are just that dumb and they need hand holding. The main quest too will probably have the highlighted indication on the map as well.. so it doesn't bother me regardless.

    Stop cutting this game short, because of simplicity of some areas. if 1.0 is any indication we will have our challenges. The real battle system isn't even shown. Has everyone forgot about combos and limit breaks.

    Animations are, again, not even put in yet. The dash run (video#5) looks horrid, as your character doesn't even lean their upper body forward, to show an increase in movement. Hopefully dev team hasn't overlooked this while they are finishing the animations.

    Its all about the challenge and the journey through an mmo. As long as the quests & Fate get harder as you scale up and the advanced battle mechanics are seen, then it will be all good.

    You all need to stay focus and not whine / b#@% so much about an alpha build... sheesh
    (16)
    Last edited by Rustyhagun; 12-06-2012 at 05:34 PM.
    "You cannot simultaneously prevent and prepare for war."

  5. #95
    Player
    Psykotsu's Avatar
    Join Date
    Oct 2012
    Location
    Lominsa
    Posts
    177
    Character
    Psy Kotsu
    World
    Balmung
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by Rustyhagun View Post
    Man gamers have gotten soft over the decade. I for one loved FFXI's hard descriptions for quests and details to figuring it out. But unfortunately that's in the past, with those days seeming to be over, for now.

    ARR have the random side quests and leves. Just like a mmo should have. If you all got exp gaining through parties only like in FFXi, all of you would still be complaining. So what if the quests show were to go on the map. Some people are just that dumb and need hand holding. The main quest too will probably have the highlighted indication on the map as well.. so it doesn't bother me regardless.

    Stop cutting this game short, because of simplicity of some areas. if 1.0 is any indication we will have our challenges. The real battle system isn't even shown. Has everyone forgot about combos and limit breaks.

    Animations are, again, not even put in yet. The dash run (video#5) looks horrid, as your character doesn't even lean their upper body forward, to show an increase in movement. Hopefully dev team hasn't overlooked this while they are finishing the animations.

    Its all about the challenge and the journey through an mmo. As long as the quests & Fate get harder as you scale up and the advanced battle mechanics are seen, then it will be all good.

    You all need to stay focus and not whine / b#@% so much about an alpha build... sheesh
    I think most people knew about the water spell beforehand, but yes, that is cool.

    I do think it would be cool if the sprint feature did have your characters actually look like they were sprinting, but it's just a personal swiftsong to me so even though it would be nice, it doesn't bother me. I think "horrid" is a bit drastic.

    Gamers haven't gotten soft, but there is more to do with our time than trying to solve a riddle-based quest system.
    (1)

  6. #96
    Player
    Tigerme's Avatar
    Join Date
    Sep 2011
    Posts
    13
    Character
    Tigerme Ko
    World
    Aegis
    Main Class
    Conjurer Lv 50
    not really sure how quests are set up in game.
    although it looks good on video, it gives me this wow's quests feeling.
    I read a gw2 designer's interview somewhere before. It was about how gw2 designers want the quests or out door event (something like FATE that yoshida-P showed on video) to be like.
    something I really like in the interview is that they tried to make players feel that they are part of the event.
    For example, if npc asks players to clear mobs around the town, and no one did it. eventually mobs will wipe out the town/base/npc. tons of mobs spawn at that area and start killing players. something like that.
    I am not saying the way to do quests in video is bad. After all, I played like 6 years of wow, so what shows on video is fine to me. However, I just don't think a quest should be there forever and nothing change.
    if 2 years later, that npc still has problem to handle those boar, and players still only need to kill 4 boars for the quest, don't you guys think it's kinda weird ? I think it doesn't hurt to use gw2 idea on FFXIV.
    (sorry for my bad english XD)
    (1)

  7. #97
    Player Denmo's Avatar
    Join Date
    Jun 2011
    Location
    The Inn Room
    Posts
    1,498
    Character
    Denmo Mcstronghuge
    World
    Excalibur
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Rustyhagun View Post
    Man gamers have gotten soft over the decade. I for one loved FFXI's hard descriptions for quests and details to figuring it out. But unfortunately that's in the past, with those days seeming to be over, for now.

    ARR have the random side quests and leves. Just like a mmo should have. If you all got exp gaining through parties only like in FFXi, all of you would still be complaining. So what if the quests show were to go on the map. Some people are just that dumb and need hand holding. The main quest too will probably have the highlighted indication on the map as well.. so it doesn't bother me regardless.

    Stop cutting this game short, because of simplicity of some areas. if 1.0 is any indication we will have our challenges. The real battle system isn't even shown. Has everyone forgot about combos and limit breaks.

    Animations are, again, not even put in yet. The dash run (video#5) looks horrid, as your character doesn't even lean their upper body forward, to show an increase in movement. Hopefully dev team hasn't overlooked this while they are finishing the animations.

    Its all about the challenge and the journey through an mmo. As long as the quests & Fate get harder as you scale up and the advanced battle mechanics are seen, then it will be all good.

    You all need to stay focus and not whine / b#@% so much about an alpha build... sheesh
    This. The one reason I have faith in the current dev team is because I've tried Ifrit Extreme.

    Tried.

    Even with guides and wiki's and good equipment holding my hand, Garuda and Ifrit Extreme and Nael Van Darnus were challenges. I can't wait to see what 2.0 has in store for endgame parties.
    (15)

  8. #98
    Player
    Hestern_Nestern's Avatar
    Join Date
    Jun 2012
    Location
    Gridania
    Posts
    728
    Character
    Estelomo Claustrada
    World
    Mateus
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by Denmo View Post
    Hehe, I like your style.

    "The chocobos are rowdy today! Would you mind playing with them while I clean their pens? *chocobo-minigame ensues*"

    "We need you adventurers to jury this court case! The defendant is accused of stealing from the Miner's guild! His attorney? None other than Famous Lawyer Hildebrand! *OBJECTION!*"

    "You! You are perfect for the part! I need you to stand in for my lead role! She broke her leg! GET OUT THERE. I DON'T CARE IF YOUR A MAN *tosses a dress at you*" *players must /emote at the right time or face eternal shame*

    "I'm a ghost haunting this Inn room, and I won't leave until my wife reads this letter!"

    "Here, take this contraption of mine and use it imbue these magical plates with the image of what's in front of them! I call it, Magi-picto-tek! Now go to each of these locations and take good photos!"

    Quest where a player must infiltrate a squad of Magitek riding Garlean Soldiers, as they march north into frozen territory. *Cue opening credits and sad music* Biggs: "Yep, that's the target" Wedge: "You sure this is the new recruit? He looks kinda funny."
    I don't know if this was meant as a joke or not (I'm too literal), but...I REALLY WANT THESE QUESTS and Psykotsu's quests. They sound like fun! Let me give take a smack at creativity for a moment:

    Quest Name: Cold Paws Not Cold Feet
    Quest Giver: Miqo'te Bride
    Dialogue:
    "Oh! I can't - I just can't! And what of my adventuring days? Do they expect me to toss my gladius away and don the robes of a housecat? Hiss and Diss, I say! I don't want to play with this ball of yarn anyway!"

    PC Dialogue options:
    "I say prance to the beat of your own meow!"
    or
    "But surely you want to be unoriginal!"

    IF FIRST OPTION, THEN:

    "That's right! I don't even like white! It's time I marry proper - that is, marry my blade to the face of some beast! Oh - um - you - yes, you - the person I've been talking to this whole time - hello! - try this on for a moment..."
    *FADE TO BLACK* *RUSTLING* *STRUGGLING* *A Cat's Meow of Pleasure*
    "Aha! That's better! You look splendid, mi'lady."
    You've acquired a Catty Clad Costume!
    Objective: Your Groom Awaits!

    IF SECOND OPTION, THEN:

    "No, I - wait, huh? Oh, just leave me to my gnawing!"
    *CANCELS QUEST* *SPEAK TO MIQO'TE AGAIN TO BEGIN*


    [Admittedly I was inspired by your "Understudy Understudied!" quest (Like the name?) and yes this was way too long of an example. Also, I clearly don't know how Miqo'te speak. I'm sorry. I tried. I failed. I die now. Also, I am going to start a thread for this sort of thing. I think it would be cool if the quest is given by the groom if you're a male character but crossdressing is always fun!]
    (4)

  9. #99
    Player
    Jinrya-Geki's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,845
    Character
    Jinrya Geki
    World
    Excalibur
    Main Class
    Thaumaturge Lv 90
    I prefer no help at all.

    Tell me the mob I am looking for is southwest of the current location, and tell me why it needs to be stop. I'll go looking for it, and make a side story in my head.

    "Oh these bulls needs to be killed because they are ruining your crops that you need to sell to get medicine for you ill child?" /redwizardcape on and away.

    Tracking them down myself is better than blantly pointing them out. Makes me feel like I actually did the work of finding them, otherwise why not send a town guard to the sign post that says "enemy here"?
    (10)

  10. #100
    Player Ryokyu's Avatar
    Join Date
    Nov 2011
    Posts
    137
    Character
    Ryo Ruruzigo
    World
    Famfrit
    Main Class
    Conjurer Lv 80
    they quest system how it looks in the video looks really simple, they taking ur hands and walking you where to go, and i dont like that but i also dont want that they make it super hard that u have to walk around for hrs to find where it is but i think showing in the map is useless, i think having the thing on top the mob or the place that u need to hit it will be find at least when u looking it show ur attention what u need to kill or do, moreover i think they should tell you in a quick way when they talking to the NPC and not a really long long story but tell you the main stuff quick also that would work but questing and showing you step by step it takes the fun of the game so for who ever like easy stuff go play wow or GW2
    (3)

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