Quote Originally Posted by Soukyuu View Post
Adding random crowd chatter in cities as ambient sounds should be enough. Imagine NPC dialogues triggering as you walk by.. it can turn spammy fast. That's why I'm glad NPC chatter is going to be chat bubbles and text only (not even chat log)
auction house in lion's arch in GW2, every time you go in:

guy: twenty? but yesterday they were ten!
lady: today, twenty.

next day

guy: twenty? but yesterday they were ten!
lady: today, twenty.

next day

guy: twenty? but yesterday they were ten!
lady: today, twenty.

next day

guy: twenty? but yesterday they were ten!
lady: today, twenty.