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  1. #251
    Player
    Cairdeas's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,759
    Character
    Julie Nymphiel
    World
    Balmung
    Main Class
    Marauder Lv 60
    Ram Doesn't matter in the PS3 because the way the Cell Processor works it can reserve a core thread to operate as memory.
    (0)
    I have to thank Square-Enix for the amazing job they have done recreating Final Fantasy XIV from Scratch. Especially the inclusion of Missing Genders which we petitioned for in good faith. This was proof to us players that the Developers are truly Sympathetic to our requests and that being honest and vocal can pay off with the amazing characters we have who are Female Roegadyn, Male Miqote, and Female Highlanders. Thank You SE, Thank You Community Team, Thank You Yoshi-P.

  2. #252
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    97
    Quote Originally Posted by Lavinia View Post
    I have GTX460-SLi and my temps dont go over 65 degrees and am running 16xQ CSAA everything maxed beside drawing quality and Ambient Occlusion.
    And Am running in a 800D with their factory fans nothing more nothing less.
    And if you wonder I live in Central America where temps of 20-35 degrees under a roof are normal
    I can vouch for this.

    I have the same cards (talon version) and a HAF-X case. I run almost the same settings (4xAA because I can't tell the difference between 4x and 16xQ, visually or by GPU usage).

    I keep the cards at 45% fan speed for gaming (inaudible) and they usually don't go over 60°C.

    They are really nice cards, IMO the best 460's on the market; even an xtreme burn-in test in Furmark over an hour can't push them over 70°C (unless of course they're choked by another add-in card like my second now is.)

    The only way temps can drop even further is having them water cooled, similar to the Noctua NH-D14
    (0)

  3. #253
    Player

    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    889
    Quote Originally Posted by Cairdeas View Post
    Ram Doesn't matter in the PS3 because the way the Cell Processor works it can reserve a core thread to operate as memory.
    WTF?

    WTF?
    (0)
    Rarely Plays
    See your face upon the clear water. How dirty! Come! Wash your face!
    loltanaka: http://www.youtube.com/watch?v=WOOw2yWMSfk

  4. #254
    Player
    Join Date
    Mar 2011
    Posts
    514
    Quote Originally Posted by Cairdeas View Post
    Ram Doesn't matter in the PS3 because the way the Cell Processor works it can reserve a core thread to operate as memory.
    What is this I don't even
    (1)

  5. #255
    Player
    Allcars's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    158
    Character
    Yubaba Yuba
    World
    Midgardsormr
    Main Class
    Scholar Lv 80
    Quote Originally Posted by Cairdeas View Post
    Ram Doesn't matter in the PS3 because the way the Cell Processor works it can reserve a core thread to operate as memory.
    My brain hurts just thinking about that...

    The consoles are so outdated at this point, it hurts to think they kind of ported this game to the ps3, and we are the beta testers.
    (0)

  6. #256
    Player
    Neptune's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,062
    Character
    Neptune Deepsea
    World
    Balmung
    Main Class
    Thaumaturge Lv 80
    I have faith that Yoshi-P will untie the knot holding back the non-copypasta terrain from PS3.
    (0)

  7. #257
    Player
    AlexiaKidd's Avatar
    Join Date
    Mar 2011
    Posts
    1,455
    Character
    Alex Kidd
    World
    Spriggan
    Main Class
    Marauder Lv 90
    Don't tell me we are at PS3 limitations already, I had enough of PS2 limitations on FFXI ><
    (0)

  8. #258
    Player

    Join Date
    Mar 2011
    Posts
    837
    I can't wait for them not to implement next-gen tesselation technologies because most of this game's subscribers will be on the PS3! =D


    /sarcasm off
    (0)

  9. #259
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    97
    The sad fact is that they'd have had more subscribers if the game actually ran well on most systems even at the lowest possible settings.

    As someone said before: This game runs as fast as PS2 emulation.
    (0)

  10. #260
    Player

    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    65
    Quote Originally Posted by Neptune View Post
    I have faith that Yoshi-P will untie the knot holding back the non-copypasta terrain from PS3.
    Possible, the if the engine design team can get the code optimized, streamlined and less resource hungry they should be able to do it. Though they might have to settle for lower res textures to do so. Having two sets of textures (one low, one high) would not be too difficult to manage.

    Quote Originally Posted by Cairdeas View Post
    Ram Doesn't matter in the PS3 because the way the Cell Processor works it can reserve a core thread to operate as memory.
    No, doesn't quite work like that, also I have take OS and hardware classes at my school and I have no idea what your talking about. The cell supports Micro-threads but thats for reducing memory latency not addressing the lack of available ram.

    Now you can do a space-time trade off and simply use the CPU to generate items that would normally exist in storage but that still needs more ram. (For a extreme example of procedural generation look up .kkrieger, its a 3D FPS that fits in 96k of disk space, though it requires LOTS of ram to get going).

    Quote Originally Posted by Verecund View Post
    I can't wait for them not to implement next-gen tesselation technologies because most of this game's subscribers will be on the PS3! =D
    I know there is sarcasm here, but the game does look pretty good without tesselation + even my rig chugs when running a demo with that feature.

    Quote Originally Posted by AlexiaKidd View Post
    Don't tell me we are at PS3 limitations already, I had enough of PS2 limitations on FFXI ><
    We hit that a while ago with the current engine when they delayed the launch originally. As I understand it the PS3 is nice and powerful you just have to be very good at programming for it to get it to work for you, its def. not a standard platform architecture that most developers would be working on.

    Quote Originally Posted by DAOWAce View Post
    The sad fact is that they'd have had more subscribers if the game actually ran well on most systems even at the lowest possible settings.
    Can't tell you how many people come into the a XIV IRC room and complain that the game does not run only to realize it won't even start because their PC is too low. I don't expect MMO's to run on a C64 but really they generally should scale down to low end systems (even if just for catching up on a few things on the road on a underpowered laptop).

    Quote Originally Posted by DAOWAce View Post
    As someone said before: This game runs as fast as PS2 emulation.
    XIV runs slower and the emulator supports alt-tab without crashing.
    (2)
    Eorzea's children are trees in a grove - bending to the wind like the willow, or bearing it like the oak. Yet live how we might, the wind shall blow.
    Kan-E-Senna, Elder Seeder

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