It's not about what API it supports it's about how powerful the card is to support the demands of the game.I strongly believe that many of these issues can be solved if the game is redone with DX11 capability. Many if not most of the community has DX11 capable hardware and OS.
On a side note, the manual that came with the collector's edition of the game specifically states that this game recommends a 460 gtx or greater gpu for optimal gameplay. Which generally means this game was designed with the 460gtx in mind, which is one of the earliest DX11 capable, mid-level GPU's.
The game config offers options such as Ambient Occlusion which benefits greatly from DX11. However the game is running off of DX9.
The development has recommended DX11 capable hardware but the game itself is based off of DX9. What gives?
Article on DX11:
http://gizmodo.com/#!5582218/what-di...t-means-to-you
Quite a few people are still stuck in DirectX 10 and only Windows 7 Supports DirectX 11...which not everyone has.
Did you expect something witty?
Kaedrian brings up a valid point, if DX11 is the recommended hardware then the game should be designed for DX11. Is it possible Depth of Field and AO and AA isn't really running right due to the DX version the game is running on? Is it even possible for said features to work right on DX9?
[ AMD Phenom II X4 970BE@4GHz | 12GB DDR3-RAM@CL7 | nVidia GeForce 260GTX OC | Crucial m4 SSD ]
Incorrect.
The platform update released in 2009 introduced DX11 support in Vista.
http://msdn.microsoft.com/en-us/libr...=vs.85%29.aspx
If I didn't say it before: As others have said; the game should've been built on at least DX10. They're trying to do too much with DirectX 9. If developers know how, DX10/11 will vastly improve rendering performance in certain scenarios, especially due to improved multithreading support in DX11.
There seems to be too much hate on DX10/11, like Crysis. Gone are the days where enabling DX10 over DX9 (with no added features) caused a massive framerate loss.
That aside; my system runs AvP completely maxed out in DX11 @60FPS all the time. What is this about DX11 features being taxing? Granted, it's no Unigine Extreme run (of which I get 40FPS on), but it's still tessellation.
I gotta got my hands on Metro 2033.
Still working on getting my webhost to fix my website..
Edit: Finally, my website is back up. Here's the extremely outdated forum thread: http://daow.net/forum/viewtopic.php?f=5&t=23
Last edited by DAOWAce; 04-14-2011 at 09:47 PM.
As long as the vast majority of people still insist on using XP, that won't happen. I'd be all for DX10, my card doesn't support DX11 though.If I didn't say it before: As others have said; the game should've been built on at least DX10. They're trying to do too much with DirectX 9. If developers know how, DX10/11 will vastly improve rendering performance in certain scenarios, especially due to improved multithreading support in DX11.
[ AMD Phenom II X4 970BE@4GHz | 12GB DDR3-RAM@CL7 | nVidia GeForce 260GTX OC | Crucial m4 SSD ]
Well now, I was just typing out a big ol' reply to this and I just had to misclick and have my entire post erased, so I'm just going to leave you with this nutshelled version.
http://store.steampowered.com/hwsurvey?platform=pc
Windows 7 > Vista > XP. 50%+ DX10 capable. FFXIV made with consoles in mind, not PCs. Consoles severely outdated with current and upcoming hardware, holding multi-platform games back, especially FFXIV; but then again it's made by a developer who has only made console games their entire career.
I'm angry at losing my post, yay.
I'm glad xp users finally started to think and move on. XP was a good windows OS, but it is way too old.Well now, I was just typing out a big ol' reply to this and I just had to misclick and have my entire post erased, so I'm just going to leave you with this nutshelled version.
http://store.steampowered.com/hwsurvey?platform=pc
Windows 7 > Vista > XP. 50%+ DX10 capable. FFXIV made with consoles in mind, not PCs. Consoles severely outdated with current and upcoming hardware, holding multi-platform games back, especially FFXIV; but then again it's made by a developer who has only made console games their entire career.
I'm angry at losing my post, yay.
I don't think the PS3 version was at fault for FFXIV being DX9 though, PS3 doesn't support any DX version so it shouldn't matter.
Like I said in another post, in SE videos (like the imho silly "SE HQ infiltration" one where they showed Miqo'te), they were still using XP. If they develop on PCs running XP, then it's not a surprise they don't use anything above DX9.
[ AMD Phenom II X4 970BE@4GHz | 12GB DDR3-RAM@CL7 | nVidia GeForce 260GTX OC | Crucial m4 SSD ]
The PS3's RSX GPU is just a modified Geforce 7800, which is a DX9 GPU.I'm glad xp users finally started to think and move on. XP was a good windows OS, but it is way too old.
I don't think the PS3 version was at fault for FFXIV being DX9 though, PS3 doesn't support any DX version so it shouldn't matter.
Like I said in another post, in SE videos (like the imho silly "SE HQ infiltration" one where they showed Miqo'te), they were still using XP. If they develop on PCs running XP, then it's not a surprise they don't use anything above DX9.
Still, DirectX is a MS API, while the GPU capabilities might be the same that's where the similarities stop.
Point being, they could have gone DX10/11 and still limit themselves to DX9 level features.
PC AAA games will support more than 1 branch of DX, I want to believe that the only reason for FF14 being DX9 is its troubled development, and that it is in SE plans to bring the engine up once things are more stable...
Rarely Plays
See your face upon the clear water. How dirty! Come! Wash your face!
loltanaka: http://www.youtube.com/watch?v=WOOw2yWMSfk
As far as i know, PS3's Cell Processor can be programmed to do different work, so I thought it takes care of the GPU role too. Anyway, that doesn't change the fact that PS3 is running on their own OS, not Windows. No windows, no directX, no relevance.
[ AMD Phenom II X4 970BE@4GHz | 12GB DDR3-RAM@CL7 | nVidia GeForce 260GTX OC | Crucial m4 SSD ]
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