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  1. #1
    Player
    Elkwood's Avatar
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    Elkwood Davidson
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    Excalibur
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    Thaumaturge Lv 50
    Then please explain to me while idle my video card sits at a nice cool 32C, I open Starcraft 2 and play its at 54C. Now I open XIV it instantly goes to 55C, when I'm logged into XIV the card is at 80-85C and in town has even jumped as high as 92C. Little background for you I am a certified hardware tech and I can assure you my system is very nicely setup, Zalman CPU cooler, 470 GTX, 3x 240MM fans internally giving good airflow, with 3x 120MM fans up top to properly pull air out of the case.

    According to MSi Afterburner right now

    99% GPU Usage
    88C Temp fan running at 79%
    Fan running at 4k RPM on my GPU

    All I am running is Vent and Pidgin IM

    This is not a system build issue it is a coding issue within FFXIV.
    (6)

  2. #2
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    Quote Originally Posted by Elkwood View Post
    Then please explain to me while idle my video card sits at a nice cool 32C, I open Starcraft 2 and play its at 54C. Now I open XIV it instantly goes to 55C, when I'm logged into XIV the card is at 80-85C and in town has even jumped as high as 92C. Little background for you I am a certified hardware tech and I can assure you my system is very nicely setup, Zalman CPU cooler, 470 GTX, 3x 240MM fans internally giving good airflow, with 3x 120MM fans up top to properly pull air out of the case.

    According to MSi Afterburner right now

    99% GPU Usage
    88C Temp fan running at 79%
    Fan running at 4k RPM on my GPU

    All I am running is Vent and Pidgin IM

    This is not a system build issue it is a coding issue within FFXIV.
    I have a HIS 5870 and the fan never roars past 50% on auto....mainly because I have proper ways to evacuate the air so it barely peaks at 73C. >_> So it sounds more like a coolnig issue...probably turbulence. That or they need to retitle it "Nvidia, the way it's meant to burn."
    (0)
    Did you expect something witty?

  3. #3
    Player
    Elkwood's Avatar
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    Quote Originally Posted by MonsieurVerde View Post
    I have a HIS 5870 and the fan never roars past 50% on auto....mainly because I have proper ways to evacuate the air so it barely peaks at 73C. >_> So it sounds more like a coolnig issue...probably turbulence. That or they need to retitle it "Nvidia, the way it's meant to burn."
    Nvidia always runs hotter then ATi that's just the way it is, I always assume 3-4C is environment based, Nvidia runs 7-10C hotter then ATI always as the threshold is 110C so basically my GPU is running similar to yours, but once again that makes it a Client issue.
    (0)

  4. #4
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    Quote Originally Posted by Elkwood View Post
    Nvidia always runs hotter then ATi that's just the way it is, I always assume 3-4C is environment based, Nvidia runs 7-10C hotter then ATI always as the threshold is 110C so basically my GPU is running similar to yours, but once again that makes it a Client issue.
    How is it a client issue? Do you know how often the frame buffer is accessed in an MMO? Something or other is constantly being loaded to and from memory and textures are constantly being drawn...Further modified by high AA and high level drawing options.

    Few other games need to tax a GPU as much. Except Crysis...but that's far more poorly optimised than FFXIV. >_>
    (0)
    Last edited by MonsieurVerde; 04-04-2011 at 07:46 AM.
    Did you expect something witty?

  5. #5
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    Quote Originally Posted by MonsieurVerde View Post
    How is it a client issue? Do you know how often the frame buffer is accessed in an MMO? Something or other is constantly being loaded to and from memory and textures are constantly being drawn...Further modified by high AA and high level drawing options.

    Few other games need to tax a GPU as much. Except Crysis...but that's far more poorly optimised than FFXIV. >_>
    No I have no idea how the framebuffer is being accessed in this particular MMO. But that also depends once again on how SE coded the game. The constant load on the system would most likely be Player Characters as that is the one constant that is always changing which the system cannot accommodate automatically for.

    But once again that still does not account for a 20C temp discrepancy between Starcraft II, Civ 5, and other games which came out roughly about the same time.
    (0)

  6. #6
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    Cairdeas's Avatar
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    Julie Nymphiel
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    Quote Originally Posted by Elkwood View Post
    No I have no idea how the framebuffer is being accessed in this particular MMO. But that also depends once again on how SE coded the game. The constant load on the system would most likely be Player Characters as that is the one constant that is always changing which the system cannot accommodate automatically for.

    But once again that still does not account for a 20C temp discrepancy between Starcraft II, Civ 5, and other games which came out roughly about the same time.
    You can't really compare games based on release dates.
    (0)
    I have to thank Square-Enix for the amazing job they have done recreating Final Fantasy XIV from Scratch. Especially the inclusion of Missing Genders which we petitioned for in good faith. This was proof to us players that the Developers are truly Sympathetic to our requests and that being honest and vocal can pay off with the amazing characters we have who are Female Roegadyn, Male Miqote, and Female Highlanders. Thank You SE, Thank You Community Team, Thank You Yoshi-P.

  7. #7
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    Quote Originally Posted by Elkwood View Post
    No I have no idea how the framebuffer is being accessed in this particular MMO. But that also depends once again on how SE coded the game. The constant load on the system would most likely be Player Characters as that is the one constant that is always changing which the system cannot accommodate automatically for.

    But once again that still does not account for a 20C temp discrepancy between Starcraft II, Civ 5, and other games which came out roughly about the same time.
    In Starcraft II the map is pre-loaded and the character sprites are not nearly as large as in XIV. O_o I don't magically see sprites rendered as they enter my sight range in SC2 and that's because it's a much lesser load. Likewise the textures for the maps are not that large either.

    In XIV the map must be drawn and rendered every time you move the camera, every time you physically move and everytime something else must draw an emote/move. Every time a PC or NPC appears in your range it must be loaded, drawn and stored. So, no, this game isn't really putting an unrealistic load on your GPU compared to other games.
    (0)
    Last edited by MonsieurVerde; 04-04-2011 at 07:42 PM.
    Did you expect something witty?

  8. #8
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    Quote Originally Posted by MonsieurVerde View Post
    In XIV the map must be drawn and rendered every time you move the camera, every time you physically move and everytime something else must draw an emote/move. Every time a PC or NPC appears in your range it must be loaded, drawn and stored. So, no, this game isn't really putting an unrealistic load on your GPU compared to other games.
    Judging by how little the game engine does, some high poly characters and a smack load of bloom i'd say it is overtaxing. Even WoWs engine probably has more special effects and shaders than XIV.
    (1)