Consoles do not hold the longevity of PCs. PCs are still better adapted for gaming due to hardware upgrades & customization. M/KB is still better for accuracy and physics than a gamepad. If MMOs were so amazingly well-bread into consoles, we'd have WoW on PS3 & Xbox.Doesn't matter if PCs were the first choice of MMOs in the past decade....the PC is a dying gaming platform. FPS's were also once were the domain of PCs....but that doesn't seem to be going so good. Here's some info on the PC vs Console markets.
Gamepads with a chatpad are perfectly acceptable for MMOs...the PC is not the future of gaming, and if I were planning a game for the next ten years,... it wouldn't be designed to cater around people hunched over their mouse and keyboard.
Thats partly PC marketing hype... I spend MUCH MORE on keeping my PC ahead of the curve than I do on new consoles... and I have 2 PS3's, a 360, DS XL, PSP and a Wii
Gamepads are more recognizable, more comfortable and more convenient for video games.... thank the NES for that
Games that are released on PC and console do inevitably sell more on consoles...
With PC there are chances for incompatibility and require a little know how to maintain...
I personally prefer PC games, but that is just me.... The trend is towards consoles, as consoles become PC's in and of themselves
Also, WoW is not on console because it didn't have to be .... because it sold 12 mill WITHOUT the work of adapting it to console....
On Xbox they would have had to deal with MS and been coerced into Xbox only servers
With PS they would have had to adapt the game to PSGL from directX
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