The PS3's RSX GPU is just a modified Geforce 7800, which is a DX9 GPU.I'm glad xp users finally started to think and move on. XP was a good windows OS, but it is way too old.
I don't think the PS3 version was at fault for FFXIV being DX9 though, PS3 doesn't support any DX version so it shouldn't matter.
Like I said in another post, in SE videos (like the imho silly "SE HQ infiltration" one where they showed Miqo'te), they were still using XP. If they develop on PCs running XP, then it's not a surprise they don't use anything above DX9.
Still, DirectX is a MS API, while the GPU capabilities might be the same that's where the similarities stop.
Point being, they could have gone DX10/11 and still limit themselves to DX9 level features.
PC AAA games will support more than 1 branch of DX, I want to believe that the only reason for FF14 being DX9 is its troubled development, and that it is in SE plans to bring the engine up once things are more stable...
Rarely Plays
See your face upon the clear water. How dirty! Come! Wash your face!
loltanaka: http://www.youtube.com/watch?v=WOOw2yWMSfk
As far as i know, PS3's Cell Processor can be programmed to do different work, so I thought it takes care of the GPU role too. Anyway, that doesn't change the fact that PS3 is running on their own OS, not Windows. No windows, no directX, no relevance.
[ AMD Phenom II X4 970BE@4GHz | 12GB DDR3-RAM@CL7 | nVidia GeForce 260GTX OC | Crucial m4 SSD ]
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