Quote Originally Posted by MonsieurVerde View Post
In XIV the map must be drawn and rendered every time you move the camera, every time you physically move and everytime something else must draw an emote/move. Every time a PC or NPC appears in your range it must be loaded, drawn and stored. So, no, this game isn't really putting an unrealistic load on your GPU compared to other games.
Judging by how little the game engine does, some high poly characters and a smack load of bloom i'd say it is overtaxing. Even WoWs engine probably has more special effects and shaders than XIV.