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  1. #491
    Player
    Maxi_Irving's Avatar
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    Mar 2011
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    98
    Character
    Maxi Celestus
    World
    Balmung
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Soukyuu View Post
    So, if I didn't get the last paragraph wrong, they still don't consider DX10/11 to be widespread enough to warrant an implementation? Also, whatever this has to do with the PS3? PS3 is not running windows, so DX version doesn't matter!
    I don't understand that either. Plenty of PC games offer both a DX9 and DX10 option for players, whether the console version supported it or not. There's no reason the PC players should be denied of this even if the PS3 is not capable. It doesn't create any kind of imbalance whatsoever.
    (0)

  2. #492
    Player

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    Mar 2011
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    Uldah
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    889
    Quote Originally Posted by Maxi_Irving View Post
    I don't understand that either. Plenty of PC games offer both a DX9 and DX10 option for players, whether the console version supported it or not. There's no reason the PC players should be denied of this even if the PS3 is not capable. It doesn't create any kind of imbalance whatsoever.
    SE is dumb like that around this topic, obviously lot of games do eactly that and it works well.

    On the other hand I don't blame Yoshida much, asking the man to give us DX10/11 features while the game is in life support, his job on the line... he probably won't even consider it. Also engine features like DX version is likely out of Yoshida's direct domain.

    Best hope we have if the game survives is they might consider adding DX10/11 features in a year or two.
    (0)
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    See your face upon the clear water. How dirty! Come! Wash your face!
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  3. #493
    Player
    Elkwood's Avatar
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    Mar 2011
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    591
    Character
    Elkwood Davidson
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    I hope we can get an official translation from a Dev or Mod here because if so that comment may potentially start a shitstorm because it means SE is really not serious about updating the game client to run properly and for the past 2 months we have been lied to.
    (1)

  4. #494
    Player
    Rydin's Avatar
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    Mar 2011
    Location
    Gridania
    Posts
    2,821
    Character
    Nyris Reach
    World
    Jenova
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Elkwood View Post
    I hope we can get an official translation from a Dev or Mod here because if so that comment may potentially start a shitstorm because it means SE is really not serious about updating the game client to run properly and for the past 2 months we have been lied to.

    the game engine (Crystal Tools) was developed around DX9 (XBOX 360) and OpenGL (PS3) compatible hardware
    I would imagine the time and cost of adding DX10 support to a newly developed engine would have made the game either
    1. Cost way too much
    or
    2. Take a lot longer to develop

    They have to know that they will need to support newer directX API's in the future
    Although a DX update would definitely help the game run more efficiently... it isn't the ONLY tweak that can improve how the game runs...
    Crystal Tools being proprietary engine... There are quite a few things that can be done to improve it
    (2)

  5. #495
    Player
    Rentahamster's Avatar
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    Mar 2011
    Location
    Lindblum MRD50/THM50/LNC50
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    2,823
    Character
    Renta Hamster
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Elkwood View Post
    I hope we can get an official translation from a Dev or Mod here because if so that comment may potentially start a shitstorm because it means SE is really not serious about updating the game client to run properly and for the past 2 months we have been lied to.
    The translation is accurate enough. JPN post said there's not plans for Dx10/11 because of the PS3 at this time, but if there are major graphics changes or more widespread usage of dx10/11 they'll work on it.

    I don't see how anyone was lied to. There are many more graphics and game code optimizations you can do to this game that don't involve Dx10 or 11. Jumping to Dx10/11 probably isn't worth it at this time and place since they can still do a lot of improvement just within the Dx9 framework.


    Still, going back to the JPN post, it's kinda weird how they bring up the PS3 again. Why should that even matter? Also, why design a super beautiful, graphically intense game like FF14 and then get all mushy at the problem of graphics performance? It doesn't make sense. If they were gonna be so damn picky about hardware limitations, why'd they make FF14 so pretty in the first place?

    I always thought the plan was this:

    People with kick-ass PCs: Play FF14 on PC with all the latest and greatest graphics, like the rest of us PC gaming master race.

    People with crappy PCs: Play on PS3.


    Perhaps, this plan is not as simple as I think it is (Although it should be. This isn't a problem for other developers).
    (5)
    ------------------------------------------------------------------------------------------------------

    My Threads: http://forum.square-enix.com/ffxiv/s...vBForum_Thread

  6. #496
    Player
    Soukyuu's Avatar
    Join Date
    Mar 2011
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    2,086
    Character
    Crim Soukyuu
    World
    Ragnarok
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Rentahamster View Post
    Still, going back to the JPN post, it's kinda weird how they bring up the PS3 again. Why should that even matter?
    It's good to see that the same question got posted by multiple people on that JP thread, some are saying it's just an excuse... imo, that's exactly what it is.

    And thanks for confirming my translation, I'm still learning Japanese. Good to know I didn't make any major mistakes.
    (1)

    [ AMD Phenom II X4 970BE@4GHz | 12GB DDR3-RAM@CL7 | nVidia GeForce 260GTX OC | Crucial m4 SSD ]

  7. #497
    Player
    SAMINUS's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    367
    Character
    Kris Slater
    World
    Behemoth
    Main Class
    Pugilist Lv 20
    Quote Originally Posted by Ilean View Post
    SE is dumb like that around this topic, obviously lot of games do eactly that and it works well.

    On the other hand I don't blame Yoshida much, asking the man to give us DX10/11 features while the game is in life support, his job on the line... he probably won't even consider it. Also engine features like DX version is likely out of Yoshida's direct domain.

    Best hope we have if the game survives is they might consider adding DX10/11 features in a year or two.
    At this rate, FFXIV might not get DX11 support until DX13 is out. DX12 is not too far off from release. So ya, possibly in a few years.
    (1)
    Quote Originally Posted by Rau View Post
    Rau Lecreuset: There are reports of a multitude of people in town who have a found a magical tool that lets them forfeit their conciousness, and in doing so, allows them to craft for inordinate amounts of time.

  8. #498
    Player

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    Mar 2011
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    Ul'Dah
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    675
    Got to love how the PS3 version isn't even out yet and S-E is already playing the PS limitations card. Expect more of that in the future.
    (2)
    http://i.imgur.com/L3DQO.jpg

  9. #499
    Player
    AlexiaKidd's Avatar
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    Mar 2011
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    1,455
    Character
    Alex Kidd
    World
    Spriggan
    Main Class
    Marauder Lv 90
    Quote Originally Posted by quantumsaint View Post
    Got to love how the PS3 version isn't even out yet and S-E is already playing the PS limitations card. Expect more of that in the future.
    Yeah I do not like that we are already hearing this. As much of an out cry this will cause I wish they would just drop PS3 support and go to the Wii U as initial reports from devs are saying it is at least twice as powerful as a PS3/360, hopefully that would allow more head room for FFXIV and then they can port to PS4 when it is released in 2014 or whenever it is released. To be honest at the speed they are "fixing" FFXIV, 2014 could be when it is finally ready to be considered for release on the PS3 anyway ^^
    (0)

  10. #500
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    Mar 2011
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    Limsa Lominsa
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    500
    at this point i'm wondering why they ever came with the idea to have this run on a console anyways.
    should have just concentrated on a PC only version this time around.
    consoles never were, and never will be the first choice when it comes to MMO's.
    i can't imagine this game running anyway near normal when the PS3 would need to load up 100 characters including npcs monsters and other things at the same time, and still keep it graphically attractive if it's allready hard to do so on even the best computers.
    sometimes i wonder why SE is so obsessed with running on their homemade engines if they could easily burrow another factorys engine.
    their art design and settings are outstanding, but technically they really are way back in time.
    scrap that PS3 version and get us some DX11 FFXIV, yar!
    (2)

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