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  1. #1
    Player

    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    224
    Quote Originally Posted by BlackomegaKingofwaffles View Post
    Figure I'll put this in here me as well as many other have been having problems with spells and abilitys on the action bar displaying incorrect recast times and then telling you it can't be used yet. I have noticed that the longer the game is left running the more noticeable and messed up they become.. For example I launch ff and my slow recast is at 1:05 after 4 days of not completely logging out(char select screen doesn't reset it) my slow recast was down to 0:52. While it was not the correct recast it would display that slow can be used and if you tried clicking on it anytime between when it was *ready* at :52 and when it was really ready at 1:05 it would not work. This also seems to work with the weather as it has taken 6 in game minuets longer for weather to change after 4 days of ff running. My best guess is this problem is related to some of the points outlined by the op. Also feel free to see if this is the case with you guys if your action bar timers start to get out of sync the longer the game is running.
    This probably has more to do with you being out of sync with the server. That or...hmm...
    (0)
    Did you expect something witty?

  2. #2
    Player
    Lamhirh's Avatar
    Join Date
    Mar 2011
    Posts
    181
    Character
    Lamhirh Nruri
    World
    Ragnarok
    Main Class
    Archer Lv 41
    it happens to me every now and than. reloging character helps. Just timer display is messed, the reall cooldown stays, but its shown as too shory usually, and the icon changes to ready, while it still have like 5-10 secs cooldown left. As I said, relog helps.
    (0)

  3. #3
    Player
    Join Date
    Mar 2011
    Posts
    514
    The game engine is poorly optimized. It doesn't run as well as it should considering how low-tech the graphic engine is. Also, the graphics need to be scalable for people with lower end machines. There should be waaay more graphical options to decrease for people with lousy computers. This is the way it *should be.
    (1)

  4. #4
    Player
    Shelia's Avatar
    Join Date
    Mar 2011
    Posts
    160
    Character
    Yarentai Horo
    World
    Exodus
    Main Class
    Red Mage Lv 67
    I just agreed so hard.

    SO HARD.
    (1)
    ☆ space trash ☆

  5. #5
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    97
    By the way FFXIV performs, you'd think it'd be using SSAO with fully dynamic shadows, multiple lightpoints, insane draw distance without LOD and even tessellation.

    But wait, it isn't. It's just a console port made by a developer who has never developed a real PC game.

    Did I mention Ambient Occlusion is still bugged?


    It's using a badly coded file architecture system (147,000+ files, disrupts NTFS filesystem, causes 300MB+ storage space waste, can cause massive hitching/stuttering even if defragmented and also very long load times. What's the way to resolve this.. oh, I dunno, waste money on an SSD or, you know, use a bunch of large pack files like any other reputable game company does with their games)

    It's optimized for consoles, meaning CPU power means as much as GPU power, if not more. Most things are CPU oriented. If I disable 2 cores of my Phenom 940, the game's audio starts acting up badly and my framerate drops by nearly 50%. If I disable just 1 core, the game performs almost as good as it can, no real audio problems and FPS is down at most 15%.

    If I upgrade to say, Sandy Bridge, I suddenly have absolutely no problems and get 60 FPS at all times unless I'm around 20 other people. Can't say I've seen my FPS drop below 45 with nearly maxed out settings (1920x1200, 4xAA, No AO/DOF, everything else maxed except general drawing (8))

    Glad I upgraded; but it wasn't worth it.

    By comparison; Crysis 2 ran at 60FPS completely maxed out on my Phenom 940. I'm sure with SB the original will act the same way too.

    2x GTX 460's for reference.

    I'd link to my forum thread where I detailed every flaw I saw with FFXIV, but my webhost doesn't like me anymore.


    Edit: Finally, my website is back up. Here's the extremely outdated forum thread: http://daow.net/forum/viewtopic.php?f=5&t=23
    (6)
    Last edited by DAOWAce; 04-14-2011 at 09:48 PM. Reason: Adding forum link

  6. #6
    Player

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    Mar 2011
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    Limsa Lominsa
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    279
    Quote Originally Posted by DAOWAce View Post
    What he said
    Probably the best post in this thread.
    (0)

  7. #7
    Player
    Kazahashi's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    168
    Character
    S'erena Briem
    World
    Malboro
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by DAOWAce View Post
    By the way FFXIV performs, you'd think it'd be using SSAO with fully dynamic shadows, multiple lightpoints, insane draw distance without LOD and even tessellation.

    But wait, it isn't. It's just a console port made by a developer who has never developed a real PC game.

    Did I mention Ambient Occlusion is still bugged?


    It's using a badly coded file architecture system (147,000+ files, disrupts NTFS filesystem, causes 300MB+ storage space waste, can cause massive hitching/stuttering even if defragmented and also very long load times. What's the way to resolve this.. oh, I dunno, waste money on an SSD or, you know, use a bunch of large pack files like any other reputable game company does with their games)

    It's optimized for consoles, meaning CPU power means as much as GPU power, if not more. Most things are CPU oriented. If I disable 2 cores of my Phenom 940, the game's audio starts acting up badly and my framerate drops by nearly 50%. If I disable just 1 core, the game performs almost as good as it can, no real audio problems and FPS is down at most 15%.

    If I upgrade to say, Sandy Bridge, I suddenly have absolutely no problems and get 60 FPS at all times unless I'm around 20 other people. Can't say I've seen my FPS drop below 45 with nearly maxed out settings (1920x1200, 4xAA, No AO/DOF, everything else maxed except general drawing (8))

    Glad I upgraded; but it wasn't worth it.

    By comparison; Crysis 2 ran at 60FPS completely maxed out on my Phenom 940. I'm sure with SB the original will act the same way too.

    2x GTX 460's for reference.

    I'd link to my forum thread where I detailed every flaw I saw with FFXIV, but my webhost doesn't like me anymore.
    Right on all counts, and that's the point I've been trying to make. The game is a console MMO, was built to BE a console MMO first and foremost, and yet I can't run it as good as other console ports on a PC....which again, makes not a damn bit of sense, whatsoever. With the way it runs, you'd think that the PS3 is leaps and bounds ahead of PC's....which I think we all know just isn't the case.
    (1)

  8. #8
    Player
    Fiosha_Maureiba's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah -> Gridania
    Posts
    2,044
    Character
    Fiofel Zalalafell
    World
    Balmung
    Main Class
    Lancer Lv 1
    Quote Originally Posted by DAOWAce View Post
    (insert what he said here too)
    He's got many points.

    And I'm finally home to test the OP's concern. It is definitely valid in regards to two of my configurations, both involving a 285 GTX.

    Lowered all settings including resolution and in-game settings except Physics (but in Windowed mode). From 44 degrees C, in-game I'm at 70 degrees C in 10 min.

    Slid the General Drawing Settings alone to readable text, reached 84 degrees C in 10 min. Fan crept up 3%.

    It's fairly cold outside, but as it get's warmer, I worry what will happen to this poor little beast.

    But yes, now that I think about it, SE doesn't develop for the PC, they port console titles to the PC.

    NVidia sandwiches running hot.
    (0)

  9. #9
    Player

    Join Date
    Mar 2011
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    Limsa Lominsa
    Posts
    224
    Quote Originally Posted by Fiosha_Maureiba View Post
    He's got many points.

    And I'm finally home to test the OP's concern. It is definitely valid in regards to two of my configurations, both involving a 285 GTX.

    Lowered all settings including resolution and in-game settings except Physics (but in Windowed mode). From 44 degrees C, in-game I'm at 70 degrees C in 10 min.

    Slid the General Drawing Settings alone to readable text, reached 84 degrees C in 10 min. Fan crept up 3%.

    It's fairly cold outside, but as it get's warmer, I worry what will happen to this poor little beast.

    But yes, now that I think about it, SE doesn't develop for the PC, they port console titles to the PC.

    NVidia sandwiches running hot.
    Ever think about investing in a better cooler? >_>
    (0)
    Did you expect something witty?

  10. #10
    Player
    Elkwood's Avatar
    Join Date
    Mar 2011
    Posts
    591
    Character
    Elkwood Davidson
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by MonsieurVerde View Post
    Ever think about investing in a better cooler? >_>
    The problem is that should not be the solution, stop advising ppl to drop 70 USD into a cooler for every piece of hardware, ESPECIALLY after SE admitted the game is the issue
    (0)

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