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  1. #1
    Player
    Kaedan's Avatar
    Join Date
    Mar 2011
    Posts
    1,891
    Character
    Kaedan Burkhardt
    World
    Atomos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Veasna View Post
    Technically we do. Or are you holding up your entire party each time you get loot? We often do this, and are also plagued by not being near enough to "give" the item, so we also need to run closer and then give.. Do you have any idea howmuch time is lost with this vs a screen popping up where we can pass or roll??

    The main gripe here is opening the menu, and not being able to do much when you do and press extra buttons while a pop up or atleast the option to set loot to this would help.

    Choice is key here.

    Ok, I'll try to explain this in as simple of terms as possible:

    -In FFXI, if nobody rolled on an item, they were distributed randomly.

    -In FFXIV, they distribute randomly first, then give you the opportunity to "roll" or "pass" on them (Take or Give). Except in FFXIV, it's even more convenient. Party members can give you the item directly.

    -It takes just as much time to "Give" or "Take" an item as it did to "Roll" or "Pass" an item in FFXI (you had to open the menu)

    And if you're in a pug and you don't trust people, all you have to do is set it to Round Robin or Master Loot...

    You people are complaining about nothing.
    (0)

  2. #2
    Player
    Veasna's Avatar
    Join Date
    Mar 2011
    Posts
    152
    Character
    Veasna Akash
    World
    Balmung
    Main Class
    Thaumaturge Lv 32
    Quote Originally Posted by Kaedan View Post
    Ok, I'll try to explain this in as simple of terms as possible:

    -In FFXI, if nobody rolled on an item, they were distributed randomly.

    -In FFXIV, they distribute randomly first, then give you the opportunity to "roll" or "pass" on them (Take or Give). Except in FFXIV, it's even more convenient. Party members can give you the item directly.

    -It takes just as much time to "Give" or "Take" an item as it did to "Roll" or "Pass" an item in FFXI (you had to open the menu)

    And if you're in a pug and you don't trust people, all you have to do is set it to Round Robin or Master Loot...

    You people are complaining about nothing.
    You must not give items away very often, we do, every piece of anything (when were duo) ends up in his or my inventory for his or my crafter. Every time we have to stop, give, get message that he or i isnt close enough, run back, open menu again, give item. During this process we can't attack or run. Try doing this after every fight and then come back and tell me it's more convienient. In FF11 we never ever had the message that the other person was too far away, also we never got locked inside a menu.

    And please, watch that derogatory tone, i'm not a child. We play the way we want to play, a more convienient system need to be implemented. I'm tired of stopping after each fight to go to a menu and give the stuff away while a popup would work much better (without a silly short range).
    (2)