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  1. #1
    Player
    Rutelor's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    472
    Character
    Rutelor Mhaurani
    World
    Balmung
    Main Class
    Thaumaturge Lv 70
    Full disclosure: Well, I did play WoW, but it wasn't a comparison with that game that generated my comment, since I was always much more of a FFXI player than any other of the many MMOs I've played. It wasn't any comparison... actually. I was trying to foresee situations in which a more flexible system would be needed. Perhaps I was wrong, perhaps not. However I do think my comment does not warrant the unpleasantness of Evangela's and Zaene's replies.

    R
    (0)

  2. #2
    Player
    BruceyBruceyBangBang's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,678
    Character
    Boye Fran
    World
    Leviathan
    Main Class
    Pugilist Lv 60
    Normal loot is fine, yes, but for special items dropped by NMs or future events, there needs to be more control over that. Different options that can be set by the party leader that says Free lot, Random Distribution, or Leader Distribution for instance.

    Tight knit groups probably wouldn't really find the need to worry about ninja lotters or players who won't pass an item that one of their friends can utilize better. However, sometimes that's not always the case. Pick up party members are pretty popular as well and there needs to be some security.
    (3)

  3. #3
    Player
    Phyrexians_Magitek's Avatar
    Join Date
    Mar 2011
    Location
    Canada
    Posts
    21
    Character
    Phyrexians Magitek
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    I hate to quote WoW but i think is a good distribution system, i mean the leader of the group chose how they want to distribute loot. For now its not a big deal but when higher quality of equipment gonna drop the actualy system could cause drama. (already see or heard linkshell that already have drama over that).
    (0)
    ___________________________________

  4. #4
    Player

    Join Date
    Mar 2011
    Location
    Besaid
    Posts
    5,019
    The system already does the random roll for you, and it asigns the drop to your loot list.
    if you do not want the piece, you can simply trade it from the loot list to another player.

    adding more player intervention methods to the game opens up alot of abuse. especialy if you get a master looter type setting involved(as nice as it is, you will get more abuse of it with people ninjaing stuff then in any other system out there)

    With this in mind, dont run things with people at random if you care that much about drops. Run it with people you trust who know how to use the trade button in the loot window.

  5. #5
    Player

    Join Date
    Mar 2011
    Posts
    254
    Master loot is not a bad tool, and i have gotten ninja'd in WOW with it, but i do not blame the tool, i blame the person, and i should have known better when joining some random raid in the first place.

    Plus in this game it would be different, in here you have one toon, in wow you can just change your name, or make a new toon, and nobody knows if you are a ninja looter or not, not so much in this game
    (0)

  6. #6
    Player
    Arcell's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,487
    Character
    Arc Jurado
    World
    Mateus
    Main Class
    Machinist Lv 70
    As much as I may not care that much about it, I support having the option of different loot distribution types.
    (0)

  7. #7
    Player
    Xatsh's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    2,011
    Character
    Xatsh Vei
    World
    Hyperion
    Main Class
    White Mage Lv 90
    Without a looting/lotting system what ever you want to call it, endgame will be a very bad experience. there has to be some way for a linkshell/company to control who gets what.

    This random system will lead to theft of rare items in the end. Such as you are a newbie at an event who just joined the linkshell and the game randomed uber leet piece to you... or you are a mage and the top tanking shield just dropped to you.

    Some form of lotting control is required, there can be nothing but problems at endgame without one.
    (2)

  8. #8
    Player
    Cairdeas's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,759
    Character
    Julie Nymphiel
    World
    Balmung
    Main Class
    Marauder Lv 60
    The Current system already does a "Roll the Dice" System it just does it automatically and in the background including everyone in the group. If someone gets something in their loot bag they do not want its up to them to pass it.

    This prevents people from lotting on an item then getting kicked because the leader decides he doesn't want that player to get the item.
    (3)
    I have to thank Square-Enix for the amazing job they have done recreating Final Fantasy XIV from Scratch. Especially the inclusion of Missing Genders which we petitioned for in good faith. This was proof to us players that the Developers are truly Sympathetic to our requests and that being honest and vocal can pay off with the amazing characters we have who are Female Roegadyn, Male Miqote, and Female Highlanders. Thank You SE, Thank You Community Team, Thank You Yoshi-P.

  9. #9
    Player
    Zaene's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    110
    Character
    Liara Lothaire
    World
    Tonberry
    Main Class
    Monk Lv 90
    Can no one keep up with the inhuman speed of Evangela? The world will never know...

    (Man, I'm running out of material here..)
    (2)

  10. #10
    Player
    PeppinoTuna's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    125
    Character
    Cia Kjioo
    World
    Famfrit
    Main Class
    Paladin Lv 91
    I don't understand how a looting system that isn't Rock-Paper-Scissors doesn't work... It's always worked for me irl.
    (0)
    Piracy

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