Can't they give us the choice? To give players choice is easier than spending pages on a forum trying to find a solution that will never please the majority. This is not FF11. This is not WoW. We don't know what the playerbase will be, so it's useless to make assumptions on how they will want to loot based on whatever part of the aforementioned games.

A choice between:
- All random (which is the current mode, since no items are bind on pickup)
- Need/Greed/Pass
- Master Loot
with a threshold of item rarity/quality for the two last options, would be the easiest way.

Also due to this game particularities on multi-classing I'd really like an option like :
- Need for my current class/Need for another class/Greed/Pass