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  1. #51
    Player
    Nephera's Avatar
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    Mar 2011
    Location
    Gridania
    Posts
    980
    Character
    Nephera Habasi
    World
    Hyperion
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Xatsh View Post
    The issue is what do you define as theft of an item.

    My linkshell has a lot order, if the Game randoms an item to a member that is not the person who I say should get it and that person refuses to give up the item to the right person. It is theft. Just because the game gives them the item it does not make it theirs.
    Ok yes, guild rules are different, though you should be able to mediate those disputes yourselves. Yeah it does suck when somebody steals something from the guild and maybe the system should accommodate that better.

    Quote Originally Posted by Xatsh View Post
    And with the FFXIV system it is impossible to stop that from happening. In FFXI I gave people 3mins to pass or I kicked them from party. Once I was sure the person getting it was going to get it I passed and the item droped.
    In pickup groups yeah its impossible to stop that , but with a lack of bound equipment and non tradeables i'm not necessarily sure thats a bad thing. If it persistently happens in linkshell groups i think that might be more of a concern with the linkshell, no offense.
    (0)

  2. #52
    Player
    Kaedan's Avatar
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    Mar 2011
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    1,891
    Character
    Kaedan Burkhardt
    World
    Atomos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Xatsh View Post
    The issue is what do you define as theft of an item.

    My linkshell has a lot order, if the Game randoms an item to a member that is not the person who I say should get it and that person refuses to give up the item to the right person. It is theft. Just because the game gives them the item it does not make it theirs.

    And with the FFXIV system it is impossible to stop that from happening. In FFXI I gave people 3mins to pass or I kicked them from party. Once I was sure the person getting it was going to get it I passed and the item droped.

    Then use Round Robin (your system exactly) or Master loot. There's really no sense in changing the system when what you want to do is perfectly possible. Like I said, unless they add Rare/Ex items, the current system is much more fair and less exploitable.

    And barring that, if you're keeping track of who should loot next, then you can just as well keep track of "errors" in the system and just trade to the "correct" people.
    (0)

  3. #53
    Player

    Join Date
    Mar 2011
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    Besaid
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    5,019
    Quote Originally Posted by Kilta_Firelotus View Post
    i vote for manual lotting with the current system u guys are saying ppl can play keep the item even though you requested in advance. and it can happen anywhere with anyone . LS included plus what about bound items that may get added. that and i love to gamble im irish.
    manual rolling is the same thing we have now(its done automaticaly so we dont have to push an extra button)
    nothing will stop people from rolling on something they cant use so you still end up witht he same complaint people have now about it.

    the only thing manual rolling does is add 1 more thing in the way of getting group loot, that makes you stop what you are doing to do it

  4. #54
    Player
    Veasna's Avatar
    Join Date
    Mar 2011
    Posts
    152
    Character
    Veasna Akash
    World
    Balmung
    Main Class
    Thaumaturge Lv 32
    Quote Originally Posted by Kaedan View Post
    You don't have to stop and trade... all you have to do is pass the item. If everyone passes except the person who needs it, then it will go to them.

    Technically we do. Or are you holding up your entire party each time you get loot? We often do this, and are also plagued by not being near enough to "give" the item, so we also need to run closer and then give.. Do you have any idea howmuch time is lost with this vs a screen popping up where we can pass or roll??

    The main gripe here is opening the menu, and not being able to do much when you do and press extra buttons while a pop up or atleast the option to set loot to this would help.

    Choice is key here.

    Edit, tbh i haven't tried "discarting" while in a group yet. Will try this to see if the loot indeed goes to him then. Discarting loot to me is a scary phrase, even in FF14.

    Another Edit, tested your little theory. The only options that loot give you are: take, give (needs to be in range...healer vs tank range is already too far away for this), discard and close. Discard does exactly what we can expect from it, it tosses the item on the floor. So why not check that what you're saying actually is true? There is no pass option.
    (0)
    Last edited by Veasna; 04-08-2011 at 03:36 AM.

  5. #55
    Player
    Kaedan's Avatar
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    Mar 2011
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    1,891
    Character
    Kaedan Burkhardt
    World
    Atomos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Veasna View Post
    Technically we do. Or are you holding up your entire party each time you get loot? We often do this, and are also plagued by not being near enough to "give" the item, so we also need to run closer and then give.. Do you have any idea howmuch time is lost with this vs a screen popping up where we can pass or roll??

    The main gripe here is opening the menu, and not being able to do much when you do and press extra buttons while a pop up or atleast the option to set loot to this would help.

    Choice is key here.

    Ok, I'll try to explain this in as simple of terms as possible:

    -In FFXI, if nobody rolled on an item, they were distributed randomly.

    -In FFXIV, they distribute randomly first, then give you the opportunity to "roll" or "pass" on them (Take or Give). Except in FFXIV, it's even more convenient. Party members can give you the item directly.

    -It takes just as much time to "Give" or "Take" an item as it did to "Roll" or "Pass" an item in FFXI (you had to open the menu)

    And if you're in a pug and you don't trust people, all you have to do is set it to Round Robin or Master Loot...

    You people are complaining about nothing.
    (0)

  6. #56
    Player
    Griss's Avatar
    Join Date
    Mar 2011
    Location
    The Void
    Posts
    1,806
    Character
    Griss Stilgar
    World
    Sargatanas
    Main Class
    Machinist Lv 100
    While i agree that the auto distro is passable for the current content in game. I would like to see extra options for managing who gets what eventually. Preferably coinciding with the introduction of the equivalent of Exclusive gear if they ever do that.
    (0)
    An Aware, Informed, and Critical community is vital for the success of a game.
    ~ John "Totalbiscuit" Bain

  7. #57
    Player
    viion's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,206
    Character
    Sky Box
    World
    Ragnarok
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Kaedan View Post
    I don't understand your logic here. It was way easier to steal items in FFXI than it is in FFXIV. During a party, it was pretty easy for someone to ninja loot if they waited until they started attacking the next mob. People would miss the roll in the chat log. There were lots of d-bags that would steal Beastcoins this way.

    It's impossible to "steal" items in FFXIV.
    If someone takes the time out to "steal" a beastcoin in ff11, then thats just sad.

    But you're missing the point. Take NM's for example, if you killed Faf and got Ridil and LS had a feeling people could be douches they could remove them from pt without loss, or force them to pass or they get kick, then people who want roll and no one steals.

    In XIV's current system, ridil drops, you want but it goes into my loot pool, and I /wave and leave Absolute nothing you can do about it, nothing-at-all. Just suck it up. Hence I just stole it, because it probably wasnt for me, i probably wouldnt have class for it, and I probably dont have <ls item meet requirement here> for it. etcetc. To be more specific I've seen people take U-Skins and Dodore wings and refused to give to leader to make the item, they just take it, make the items themselfs (or with a friend) n keep the gils.
    (2)

  8. #58
    Player
    Kaedan's Avatar
    Join Date
    Mar 2011
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    1,891
    Character
    Kaedan Burkhardt
    World
    Atomos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Griss View Post
    While i agree that the auto distro is passable for the current content in game. I would like to see extra options for managing who gets what eventually. Preferably coinciding with the introduction of the equivalent of Exclusive gear if they ever do that.

    I'm curious... what other systems would you like to see?

    I ask because the game already has a Master Loot and Round Robin system, in addition to the current one.

    Though I can see the argument for something different in the case of Rare/Ex-like items. Though I look at it this way: If you're with your LS... nobody is going to screw over their LS mate by not giving them the item. And if you're with a Pug, technically they have just as much right to the items as anyone else. But I wouldn't object to having a "Roll/Pass" system for BoP items. Just know that douche-bags are going to roll on everything anyway.
    (0)

  9. #59
    Player
    Kaedan's Avatar
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    Mar 2011
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    1,891
    Character
    Kaedan Burkhardt
    World
    Atomos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by viion View Post
    If someone takes the time out to "steal" a beastcoin in ff11, then thats just sad.

    But you're missing the point. Take NM's for example, if you killed Faf and got Ridil and LS had a feeling people could be douches they could remove them from pt without loss, or force them to pass or they get kick, then people who want roll and no one steals.

    In XIV's current system, ridil drops, you want but it goes into my loot pool, and I /wave and leave Absolute nothing you can do about it, nothing-at-all. Just suck it up. Hence I just stole it, because it probably wasnt for me, i probably wouldnt have class for it, and I probably dont have <ls item meet requirement here> for it. etcetc. To be more specific I've seen people take U-Skins and Dodore wings and refused to give to leader to make the item, they just take it, make the items themselfs (or with a friend) n keep the gils.

    If you're with a pug and you don't trust them with rare drops, then you switch to master loot. It's that simple.
    (0)

  10. #60
    Player
    Griss's Avatar
    Join Date
    Mar 2011
    Location
    The Void
    Posts
    1,806
    Character
    Griss Stilgar
    World
    Sargatanas
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Kaedan View Post
    I'm curious... what other systems would you like to see?

    I ask because the game already has a Master Loot and Round Robin system, in addition to the current one.
    wait your telling me there is already a functional quartermaster system or are you talking about passing things around via loot pools once a item has "dropped" to a player?
    (0)
    An Aware, Informed, and Critical community is vital for the success of a game.
    ~ John "Totalbiscuit" Bain

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