<call> is very useful

"The main reason why is that we will be setting the game up and making adjustments so that everyone can play smoothly without needing to rely on these kinds of sounds"

well yeah but still somethings cant be controlled, like when a party waits on someone to get his items, he takes 10-15 mins, and someone else in party fell asleep waiting, or is nodding off, THIS cant be controlled by players or the team,

so <call> in that case would be VERY useful, but.. if the Tell sounds are a replacement to that.. well see ^^