

Er, configuration and support for Multi-displays or duel-monitor? I'm asking again for the MIL time...Greetings everyone!
I have a few updates to give you in regards to various aspects of the UI for A Realm Reborn.
First, in regards to chat log font, we received a bit of feedback stating that in screenshots, as well as the Alpha Test, the font felt a bit too small. We will be making it possible to change the size of the font in the chat log config settings, and instead of just having "small," "medium," and "large" font options, it will be possible to indicate a specific font size.
..
There were a few questions asking if there would be a feature where you can make sounds that other players can hear via macro or the chat log, similar to the "calls" from FINAL FANTASY XI; however, we currently do not have any plans to implement this kind of feature. The main reason why is that we will be setting the game up and making adjustments so that everyone can play smoothly without needing to rely on these kinds of sounds. However, if there are enough players that feel strongly about this feature, we will look into it again.
When it comes to UI organization, by using the HUD layout mode you will be able to move various aspects of the UI around to your liking, including buff effects and such. It will also be possible to configure the action bar so that it is constantly displayed, and you can make it so multiple action bars are displayed at the same time.
...
The Beta Test is right around the corner, so get amped and try out all of the new UI features when the time comes!
/vote for <call5> and <call12> ;D
~'\[[_LEGACY_]]/'~TENTs because solo-friendly content forces me to want one!
(HP + Instantly logout anywhere)
*Excalibur* Nation: Limsa Laminsahttp://na.finalfantasyxiv.com/lodestone/my/

<call> is very useful
"The main reason why is that we will be setting the game up and making adjustments so that everyone can play smoothly without needing to rely on these kinds of sounds"
well yeah but still somethings cant be controlled, like when a party waits on someone to get his items, he takes 10-15 mins, and someone else in party fell asleep waiting, or is nodding off, THIS cant be controlled by players or the team,
so <call> in that case would be VERY useful, but.. if the Tell sounds are a replacement to that.. well see ^^
/ (╯°□°)╯︵ ┻━┻ Щ(ºДºщ);

Please, would like to request for <call> like in FFXI. Thank you!


I agree with the other guys and gals in here: Me and my friends who play FF XIV love the <call> feature that was in FF XI and hope to see it make a turn to show up in XIV's world!
One suggestion for <calls> would be to allow the customization of several jingles and tunes to choose from and maybe allow players to create their own jingles for friends and party/linkshell members to hear! Just a little idea. But yeah, anyway, I'm in the same boat to vote for bringing <calls> back for XIV! :P
I've been playing lotro in the time off just till we all start beta and ffxiv gets fully back online. I played it long time ago around 2007. What I am noticing right off the bat is I'm 39 with bad eyesight. I love mmo's but seeing the stuff is getting more challenging for me. In lotro I can scale other things besides chat log font. I can make the minimap or radar bigger or the names of objects on screen larger. My vitals can also be made larger. So I can see better much health and mana I have . I know this is not what everyone needs but it is something I and probably more then they care to admit could benefit from. This is by now way a change to the game I think should be earth shattering just more helpful. I for one need and want a more scalable UI. Please let us make things larger on screen while keeping 1080p resolution. Thanks.
There is no scalable UI. You are simply able to drag UI elements anywhere you like. Some UI elements are stretchable, but they can not be enlarged. As far as I know the only way to have a larger UI is to run the game at a lower resolution.I've been playing lotro in the time off just till we all start beta and ffxiv gets fully back online. I played it long time ago around 2007. What I am noticing right off the bat is I'm 39 with bad eyesight. I love mmo's but seeing the stuff is getting more challenging for me. In lotro I can scale other things besides chat log font. I can make the minimap or radar bigger or the names of objects on screen larger. My vitals can also be made larger. So I can see better much health and mana I have . I know this is not what everyone needs but it is something I and probably more then they care to admit could benefit from. This is by now way a change to the game I think should be earth shattering just more helpful. I for one need and want a more scalable UI. Please let us make things larger on screen while keeping 1080p resolution. Thanks.
This video (as well as all the other videos on finalfantasyxiv.com) shows the game running at 960x540. 1920x1080 is 400% larger. In other words the UI will be one quarter of the size shown. So you have a very tiny UI.
Last edited by Laraul; 02-06-2013 at 02:29 AM.


i agree, but it doesnt need to be a macro(able) function. one simple idea could be< somebody may have come up with this all ready, i didn't read every thing. > after you have done your /readycheak or w/e you wanna lable it, and see that such an such must be afk didn't respond, is just right click their name in the party list and it sends them a louder <call>/chyme in tell. the rest of the party don't get bleedin ears.![]()


A very informative post. Thank you, Camate.
What kind of specialized UI are we talking about? If I remember, Phalanx was one of those skills where you need to block first. Isn't it as simple as giving it a unique effect like combo? I suppose with the UI even combo is kinda hard to see, and you usually know it's available.

There is nothing more annoying for UI than not being able to move that one item around or hide that one annoying widget I can't stand seeing, or changing the font to just the right size for my screen. For example, in WOW I couldn't move the chat window to the bottom of the screen, and that main bar below was in a fixed location - annoyed me to no end. In The Secret World, font size "large" was still way too small. In TERA, I couldn't change certain key bindings. For the developers to have more freedoms planned for FFXIV so people can make it just the way they want it, that is invaluable and will be much appreciated.
"There's a time when a man needs to fight, and a time when he needs to accept that his destiny is lost, that the ship has sailed, and that only a fool would continue. The truth is, I've always been a fool."

<call#> is a fantastic feature that allows for us to alert AFK players that something is happening, and they need to get back ASAP. Or for waking up that asleep at keyboard player who has been playing for 16 hours straight already (though if they've been playing that long they should've already went to bed).
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