Personally, I don't think an SDK is necessary in order to facilitate addon development. All that's needed is a library of code functions and a way to run them.
Personally, I don't think an SDK is necessary in order to facilitate addon development. All that's needed is a library of code functions and a way to run them.
( ◕ ‿‿ ◕ )
This is true, but SE this time wants "sanctioned" addons unlike FFXI's windower and the like. Remember SE mentioned that addons can be submitted then after a "review" it's either be "sanctioned" or rejected. This gives SE a little more control over usable addons giving them more right to changed server client code to "break" non-sanctioned addons.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.