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  1. #1
    Player
    kazaran's Avatar
    Join Date
    Mar 2011
    Location
    U'ldah
    Posts
    635
    Character
    Elrond Peredhel
    World
    Seraph
    Main Class
    Gladiator Lv 50
    Be nice to have addons that give mob weakness, distance ect.

    A DPS meter other then yourself is not productive. THis game (including how it is in alpha) won't work well with a dps meter trying to tally other players (eve nthe best ones is not 100% accurate). What you will end up with is idiots who try to spam damage to be top dog in DPS, and neglect their duties, whipping the party, and missing timing to link special finishers. You will end up making enemies fast.

    Other addons for farming, perhaps, but those are built in and unlock with ability levels.

    Self DPS, maybe, but even that will lead to players not doing tasks. It fien to test out build gear, but limited.
    (0)

  2. #2
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by kazaran View Post
    Be nice to have addons that give mob weakness, distance ect.

    A DPS meter other then yourself is not productive. THis game (including how it is in alpha) won't work well with a dps meter trying to tally other players (eve nthe best ones is not 100% accurate). What you will end up with is idiots who try to spam damage to be top dog in DPS, and neglect their duties, whipping the party, and missing timing to link special finishers. You will end up making enemies fast.

    Other addons for farming, perhaps, but those are built in and unlock with ability levels.

    Self DPS, maybe, but even that will lead to players not doing tasks. It fien to test out build gear, but limited.

    It will depend on if mods can detect the target name or not (for weakness information). I am curious on what kind of lengths they are going at for this addon system. Simple pieces of information go a long way... Though I really hope that they at least let us add our own interface elements (like a special customized ability bar and such).

    Quote Originally Posted by Renen View Post
    Cant we just have addons like skyrim?
    To make stuff function better, but not actually altering the gameplay.
    So let people make a "better grass" mod if they want to.
    Would be wild if they let you mod the models XD

    HD FFXIV here I come lol
    (0)

  3. #3
    Player
    ispano's Avatar
    Join Date
    Oct 2011
    Posts
    2,753
    Character
    Melfina Amastacia
    World
    Excalibur
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Shougun View Post
    Though I really hope that they at least let us add our own interface elements (like a special customized ability bar and such).
    From what i've seen, it seems that's about as far as they're going with it. So UI Customization, but not much beyond that.
    (0)

  4. #4
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by kazaran View Post
    Be nice to have addons that give mob weakness, distance ect.
    I would love a weakness finder more as a skill, like in the other FF games.
    (3)

  5. #5
    Player
    kazaran's Avatar
    Join Date
    Mar 2011
    Location
    U'ldah
    Posts
    635
    Character
    Elrond Peredhel
    World
    Seraph
    Main Class
    Gladiator Lv 50
    Skill abilities like that wuld be nice. Such as a skill to see mob elements (similar to other FF games and Lost Odyssey).

    They plan on customizable bars, themes, color layouts ect. Which is good, right now it is a default scheme in alpha.

    I don't want the game looking like a WOw addon mess, that works quarky, or just results in a creen of mashable buttons. I prefer a streamline, customizable, flipping system.
    (0)