Quote Originally Posted by Andrien View Post
Got to play the alpha version before speculating.

The fact is tp will also be treated like mp, and we have a maximum amount of 1000 tp as a result. SE mention skillful play will play a role in whether a battle is successful or not, and we've only seen them fight easy/weak monsters in beginners area. I can't really speculate or give correct answers, but I can say I'm not worried at all.
There's no harm in a rationale discussion about it though. It also gives developers into insights as to what players do/don't want. Also @ Dannythm I do think you bring up an interesting point there. I do believe that longer countdowns should be placed on big weapon skill combos. Definitely would help alleviate the problem of just using your best combo repeatedly.