Quote Originally Posted by Vilhem View Post
This is what I was gonna say. It's hella fun for the time when the content is popular...but what happens when we move beyond the cities/hamlets? The hamlets are forever gonna be beastmen run, and it'd become hard to find people to take those zones back unless there was some kind of reward that still benefits. I could see it lasting awhile just on the basis of farming the relic stones, but other than that..

Campaign/Beseiged offered the chance at loot and exp...but both were eclipsed by newer, faster systems of obtaining gear and loot. So now, a lot of those zones sit empty, abandoned, with beastmen controlling just about every zone (at least on Phoenix server lol)
This happens for everything though... Gear, dungeons, quests (where possible). If and when SE wants to expand a system like this they can just lock the old hamlets as safe or include them in the stages of the next hamlets, castles towns or what have you.

I agree it's frustrating 5 years from now there aren't enough people to do fun old things but that can be solved through dynamic scaling , patches , and overall attention to its players. It shouldn't be a reason why you don't design content in the now.