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  1. #141
    Player
    Naraku_Diabolos's Avatar
    Join Date
    Jun 2012
    Location
    Gridania
    Posts
    1,253
    Character
    Hayley Westenra
    World
    Excalibur
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Bayohne View Post
    Actually, in general, this is the music you'll hear in these areas. However, since it is cut together as a trailer and to flow easily, some of it has been moved around a bit. But yep, what you hear is pretty close to how these areas will be! Soken and his team have worked hard to make sure the ambient sounds used also fit the areas they're in too! We hope you enjoy all of the sounds mixed together!
    Bayohne, I feel that it has a "classical" music touch to it. I mean, it is orchestrated, right? In any case, it makes me feel like it's more immersive and I could get lost in the game. It's just like what Nintendo did with Zelda: Skyward Sword, by making the music more orchestrated, it gave it a more epic feel and immersion to the game I'd say Soken did a VERY outstanding job at this, and I really wish he could keep going with that route!

    Quote Originally Posted by Aion View Post
    damned...now I must consider to buy a decent headphone....
    When I played Version 1, I got the new EarPhones from Apple (they can be bought for $30 here in the US and they come with the new iDevices). They are so awesome. When I played the game at the final event with those headphones plugged into my laptop, the "Answers" song echoing with the destruction of the skies sounded sweet. It felt so creepy. The headphones have incredible bass qualities in which you can hear it, even though I did not put the volume up high. I'd recommend those. They sound just as good as the Bose headphones but cheaper.
    (0)
    Last edited by Naraku_Diabolos; 11-30-2012 at 01:20 PM.

  2. #142
    Player

    Join Date
    Nov 2012
    Posts
    3
    O_O; this is 100 times better then other vid's they showed.. OMG CANT WAIT i dont wanna play anything else lol, ARR needs to come out sooner!@!!
    (2)

  3. #143
    Player
    Aion's Avatar
    Join Date
    Mar 2011
    Posts
    966
    Character
    Aion Zwei
    World
    Masamune
    Main Class
    Gladiator Lv 54
    Quote Originally Posted by Naraku_Diabolos View Post
    Bayohne, I feel that it has a "classical" music touch to it. I mean, it is orchestrated, right? In any case, it makes me feel like it's more immersive and I could get lost in the game. It's just like what Nintendo did with Zelda: Skyward Sword, by making the music more orchestrated, it gave it a more epic feel and immersion to the game I'd say Soken did a VERY outstanding job at this, and I really wish he could keep going with that route!



    When I played Version 1, I got the new EarPhones from Apple (they can be bought for $30 here in the US and they come with the new iDevices). They are so awesome. When I played the game at the final event with those headphones plugged into my laptop, the "Answers" song echoing with the destruction of the skies sounded sweet. It felt so creepy. The headphones have incredible bass qualities in which you can hear it, even though I did not put the volume up high. I'd recommend those. They sound just as good as the Bose headphones but cheaper.
    thanks for the recommendation! I will look on to it
    (0)
    Aion Zwei - Masamune

  4. #144
    Player
    MicahZerrshia's Avatar
    Join Date
    Aug 2011
    Posts
    2,201
    Character
    Nadja Zielle
    World
    Sargatanas
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Bayohne View Post
    Actually, in general, this is the music you'll hear in these areas. However, since it is cut together as a trailer and to flow easily, some of it has been moved around a bit. But yep, what you hear is pretty close to how these areas will be! Soken and his team have worked hard to make sure the ambient sounds used also fit the areas they're in too! We hope you enjoy all of the sounds mixed together!
    Good thing! I like the music we have been hearing so far and the all the sounds of the world from the buzzing of insects to the chirping of birds in the trees really make the world come to life.
    (1)

  5. #145
    Player
    IloveYouPumpkin's Avatar
    Join Date
    May 2012
    Posts
    241
    Character
    Zoobie Senjougahara
    World
    Excalibur
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Bayohne View Post
    Actually, in general, this is the music you'll hear in these areas. However, since it is cut together as a trailer and to flow easily, some of it has been moved around a bit. But yep, what you hear is pretty close to how these areas will be! Soken and his team have worked hard to make sure the ambient sounds used also fit the areas they're in too! We hope you enjoy all of the sounds mixed together!
    I very much enjoyed what I've heard so far. Including the ambient sounds, its all great. Could you comment on the battle music? I'm curious if its changed.
    (1)

  6. #146
    Player
    Sylkis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    613
    Character
    Sylkis Tea
    World
    Sophia
    Main Class
    Scholar Lv 90
    Quote Originally Posted by IloveYouPumpkin View Post
    I very much enjoyed what I've heard so far. Including the ambient sounds, its all great. Could you comment on the battle music? I'm curious if its changed.
    I think they might have took out most of the battle themes by Uematsu, they wouldn't fit with the BGM right now.
    (0)

  7. #147
    Player
    Soukyuu's Avatar
    Join Date
    Mar 2011
    Posts
    2,086
    Character
    Crim Soukyuu
    World
    Ragnarok
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Aion View Post
    thanks for the recommendation! I will look on to it
    Here's another one: roccat's kave headphones might be a bit bulky, but they're true 5.1! Coupled with a great sound, I really don't need anything else. 1.0 made full use of directional sound, so I can see them doing the same with 2.0. The immersion is worlds better than stereo, and you don't even have to rearrange your room to set it up properly <3
    (1)

    [ AMD Phenom II X4 970BE@4GHz | 12GB DDR3-RAM@CL7 | nVidia GeForce 260GTX OC | Crucial m4 SSD ]

  8. #148
    Player
    hrdndv's Avatar
    Join Date
    Mar 2012
    Location
    Gridania
    Posts
    301
    Character
    Terak Alonia
    World
    Sargatanas
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Vydos View Post
    Simply amazing. From the music to the scenery, I can feel the final fantasy feeling from it. Although not necessarily just "final fantasy" but the simple fantasy feeling I used to have when playing rpg's back in the days. And that made me want to explore their world. Now I know why I always stuck to final fantasy as an mmorpg.
    Yes. The Final Fantasy traditional feel is much more apparent in this clip. I missed that feel in FFXIV-1. I like the music.... kind of retro.... obviously not the music in ARR but I hope it is in there somewhere.

    Very nice. BTW ... were those our tree houses? Or a hotel?
    (0)

  9. #149
    Player
    syntaxlies's Avatar
    Join Date
    Jun 2011
    Location
    uldah
    Posts
    4,043
    Character
    Syntax Lies
    World
    Hyperion
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by hrdndv View Post
    Yes. The Final Fantasy traditional feel is much more apparent in this clip. I missed that feel in FFXIV-1. I like the music.... kind of retro.... obviously not the music in ARR but I hope it is in there somewhere.

    Very nice. BTW ... were those our tree houses? Or a hotel?
    I'm pretty sure they confirmed in this very thread that that is the music for some of the grid area

    On this page alone a see the confirmation 3 times
    (0)

  10. #150
    Player
    hrdndv's Avatar
    Join Date
    Mar 2012
    Location
    Gridania
    Posts
    301
    Character
    Terak Alonia
    World
    Sargatanas
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Tupster View Post
    Not sure if we need to split hairs this much. I appreciate what you are trying to say here, but my general point is that the earlier problems are addressed the cheaper and easier it is to fix them. This is a basic tenant of software engineering.
    As a software engineer... hogwash. Every program is different. For example, testing servers does not use the program that will be implemented. Not the same program. So making it look like Beta is only a flourish.... it is still NOT Beta. You will get a chance to nitpick Beta when it is up and running. In the meantime... just cool your heels and wait.
    (0)

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