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Thread: Exploration

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  1. #1
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Was going through your new art thread - I think SE should revist some of those concept arts you showed, like for Thanalan zones outside of Uldah.. Or were those alpha arts?

    Those looked awesome, but I didnt feel the concept art at all within 1.0 XD.

    (Posting here to prevent accidental derails )

    Quote Originally Posted by Warlock View Post




    Like a misty beach / desert. Somewhere in a confused paradise lol.



    And Uldah was never this pretty XD

    Actually just revist all the concept art.. lol Its all amazingly detailed.

    Grid of 2.0 looks a bit like its concept art now, hopefully they can find the time to add fog to finish off the effect with weather and light. Fog is a beyond amazing terrain tool.. (fog colors and density + lighting = different worlds with the same models lol)
    (3)
    Last edited by Shougun; 01-11-2013 at 11:35 AM.

  2. #2
    Player
    Join Date
    Sep 2012
    Posts
    1,462
    Quote Originally Posted by Shougun View Post
    Was going through your new art thread - I think SE should revist some of those concept arts you showed, like for Thanalan zones outside of Uldah.. Or were those alpha arts?

    Those looked awesome, but I didnt feel the concept art at all within 1.0 XD.

    (Posting here to prevent accidental derails )



    Like a misty beach / desert. Somewhere in a confused paradise lol.



    And Uldah was never this pretty XD

    Actually just revist all the concept art.. lol Its all amazingly detailed.

    Grid of 2.0 looks a bit like its concept art now, hopefully they can find the time to add fog to finish off the effect with weather and light. Fog is a beyond amazing terrain tool.. (fog colors and density + lighting = different worlds with the same models lol)
    Actually those are 1.0 art ...but they couldn't make the actual game look at all like the artwork... 2.0's engine is tho which is awesome
    (1)

  3. #3
    Player
    Ragento's Avatar
    Join Date
    May 2012
    Posts
    74
    Character
    Ragento Guarra
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Shougun View Post
    Was going through your new art thread - I think SE should revist some of those concept arts you showed, like for Thanalan zones outside of Uldah.. Or were those alpha arts?

    Those looked awesome, but I didnt feel the concept art at all within 1.0 XD.

    (Posting here to prevent accidental derails )



    Like a misty beach / desert. Somewhere in a confused paradise lol.



    And Uldah was never this pretty XD

    Actually just revist all the concept art.. lol Its all amazingly detailed.

    Grid of 2.0 looks a bit like its concept art now, hopefully they can find the time to add fog to finish off the effect with weather and light. Fog is a beyond amazing terrain tool.. (fog colors and density + lighting = different worlds with the same models lol)
    I really hope they add the effect of the sand drifts of the walls of Uldah like they show in that concept art, adds a real since of a desert setting.
    (0)