The above looks like an early concept for:
They said that these entries to new plateaus would be VERY obvious means to warn of high level danger ahead. Im loving it.
The above looks like an early concept for:
They said that these entries to new plateaus would be VERY obvious means to warn of high level danger ahead. Im loving it.
Nice catch, very obvious now. Definitely like the change with the skeleton. Much more appealing and "exaggerated" in the second picture. Stands out much better. I don't think I even noticed it in the first one. But it was probably planned to end up like the second picture all along and that first one was just a placeholder....hence the words and arrow pointing to it.
Last edited by Rex; 11-29-2012 at 10:12 AM.
Added a couple more Artworks![]()
Hmmm you might be right on that Duuude but it would be better if they are 2 separated places 1 seems Lanoscea style and the other more Mhor Dona like
Darn it! These threads on A Realm Reborn are making me more excited.
(Seriously, that artwork is beautiful.)
Rise Against - TorchesThe angels dance like feathers float, they're here to see and to be seen,
The clock strikes two, the music slows and each one slowly dons their wings,
Once outside they all pair off and hand in hand they leave
But I'm still waiting, yeah, and I'm still waiting
Yeah those are nice and as Yoshi-P said game at launch and until next big expansion there will be a total of 40 zones and all the art i posted are only bits of the entire map yet are already about 30 places so each zone will be saturated with so much to look at each part of it unique in design which makes me even more excited about exploring![]()
Exploration consists of finding the teleport crystal so you never half to take in the nature afterwards. and god forbid we actually walk to the dungeon we're going to crawl for the next 8 years.
What is this i don't even... I'm sure the people that love to explore will make all the designers justice by visiting and admiring every place there is![]()
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.