Another airship that sort of looks like a crustacean :O
Another airship that sort of looks like a crustacean :O
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Those airships remind me of Sin from FFX lol
Thanks for keeping all these arts going Warlock~! Its a great place to get my mouth frothing in anticipation.
What i am really hoping for is for SE not to down grade to many XI bosses.. Fields of Adamantoise, Cerberus, Behemoths would be too anticlimactic...
...
...
I'm not sayin' anything.
EDIT: Wait a minute, yes I am.
Geändert von Eekiki (20.12.12 um 01:48 Uhr)
You can see 5 Adamantoise grazing in that video. Now if you imaging the same with Cerberus, Behemoths. Sure it will look like hell broke loose, but still the majesty and dignity will be gone from those monster's... If they become a common sight.
I think they are doing it a bit like those scary freaking turtles in FFXIII open map section..
My lord.. boom boom boom... RUN!!!!
Though I hope that's just the one inspiration.. I wouldn't want them to spam the badass monsters - like you said.. ruins their majesty.
Perhaps a big turtle boss will be... really big...
That's a few degrees to big, what the hell can you do as a tank or a melee or even a mage against something so big it will walk through 100 people and not even feel the fact that it's making a "SQUISH" sound with every step!I think they are doing it a bit like those scary freaking turtles in FFXIII open map section..
My lord.. boom boom boom... RUN!!!!
Though I hope that's just the one inspiration.. I wouldn't want them to spam the badass monsters - like you said.. ruins their majesty.
Perhaps a big turtle boss will be... really big...
I loved those things! I could not stop laughing the first time I tried to fight one of them.I think they are doing it a bit like those scary freaking turtles in FFXIII open map section..
My lord.. boom boom boom... RUN!!!!
Though I hope that's just the one inspiration.. I wouldn't want them to spam the badass monsters - like you said.. ruins their majesty.
Perhaps a big turtle boss will be... really big...
I remember the "Making of a Realm" mini-documentaries that were released shortly before the 1.0 launch, where they talked a bit about how the models were created. They used really powerful SGI boxes to create super hi-poly models, then scaled them way down for importing into Crystal Tools.
Which means it's conceivable they could have a GIANT ENEMY MARMOT and not have to worry about the model losing its detail like what you get in WoW.
Geändert von Eekiki (20.12.12 um 08:52 Uhr)
Some more Monster Artwork
All Races in RSE
Judge of Ivalice...Who does he remind you of? (we still haven't seen 12 of them in FFXIV)
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Geändert von Warlock (25.12.12 um 03:02 Uhr) Grund: Adding Images
The Sea Serpent seen in the Limsa Lominsa intro
Which becomes a bridge in Upper La Noscea in ARR
Hope there is more than one as Leviathan's minion for us to battle
Midgarsormr's Grave (something we might not see anymore in ARR)
The Ascian a creature only seen once in-game confirmed to return in ARR
Atomos (exactly the same as FFXI and very similar to the past games)
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Geändert von Warlock (04.01.13 um 13:19 Uhr)
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