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  1. #1
    Player
    Lienn's Avatar
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    Mar 2011
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    Character
    Lienn Deleene
    World
    Gungnir
    Main Class
    Alchemist Lv 50

    [Suggestion] My house!

    Well, we can see that, no matter which nation we chose, we aren't really resident of that nation...we are arriving there. Using this as base, we get the idea of why it has inns instead of the infamous mog house...because we do not live there...so where should we live?

    My suggestion is to, once hamlets become "unlocked" (right now they are place holders only...no guilds, quests, vendors or even aetherytes are there still...) we should be able to do a quest in one of them (all hamlets should offer this quest, but you can do only once...the hamlet you will do the quest is up to you and there should be an option to reset this quest for those not satisfied with the hamlet) to unlock our house.

    a) The quest: The quest should suggest that the hamlet was attacked by a certain beast tribe (respective to the area), most houses were destroyed and most residents kidnapped. After talking to the NPCs around to "build" your relative kidnapped, you track down the beasts and save the residents.

    b) The terrain: Once back to hamlet, you will discover your house was among the destroyed ones, your relative will cry, complain, etc. After all that you need to go to hamlet elder that will sell you one of the terrains empty...let's put some cool price here...1 million maybe?

    c) The house: With the relative safe and a new terrain to build your new house, you need to go to the closest carpenter guild (that's why we need the guilds working...its terrible having to go to Gridania every time you need a carpenter guild) and chose a blueprint for your house. Each blueprint will have price, style and list of materials.

    Once you chose the blueprint you go and get the materials (carpenters rejoice! Finally the lumbers and planks will get in real use) like lumbers, planks, nails, ropes, stones, mud, straw, etc...all depending of the area and house style.

    Once you give the NPC all material they will start building your house. This should take a real week to complete...but if you have an useful craft rank 30+ you should be able to help. Obviously since its quest items, these crafts would not spend materials and would givve no skill points or exp points.

    When the house is ready, it would have one room and the relative would stay there as your "moogle", having the same stats as a retainer...100 slots inventory, space for crystals, space for currency and also an inventory based on furnishing (ok...no other reference came to my mind right now regarding furnishing adding an extra inventory...like FFXI)

    So this is what you will have in your house at start:
    - A customized relative (similar to a retainer for storage purposes. Hopefully we will have more options than we did foor companion and reg retainers...i'd love a customization similar to FFXI's fellow NPC where during quest you start saying the characteristics you want)
    - An empty storage inventory that can be upgraded as you add furnishing.
    - A delivery box (this should work more like a mail system...you pay a minor fee at any post office (added in all cities) for a mail (would work like those messages from POL's friend list) or pay a bit larger fee for item delivery...more items = bigger fee).

    Your relative also would give you a LS and, if you leave him some gil, take care of your house (if you leave no gil he would often bother you by the LS about how poor the house is or how hungry he is or that rats are eating the walls, etc). With the gil he would often buy items like food, furnishing and, occasionaly, unlock the quest to upgrade the house, adding more rooms and some other features like a pet system (for god sake not a stupid pet system like pankration pets...i want something that can help me! Something that can fight...something that can be called as botanist to kill aggressive monsters on my way! Let DoL and DoH have a way to fight...even if just the pet will receive sp ).

    d) The hamlet: Now the interesting part...every hamlet should have the entrance to the "main village", in a different map (we can even have a zone change to lessen lag...or it would be really heavy with all the outside map stuff). This map would, at start, have a few empty terrains separated in tiles (but i mean a BIG terrain...each tile would be able to handle 1 house...i'd say each vilage starting with a 10x10 tiles would be enough...100 houses would be a hell of a village) and the aetheryte at center.

    As people start building houses and stuff there, the relatives will also start investing part of the gil you left there in some facilities that will eventually upgrade the village.

    What kind of facilities you ask? Well, we can start having squares, stone roads, a village hall, more guilds (the ones that aren't default at outside part of village), airship docks, shepherd ranches (colletive animal storage...and maybe a place for pet training), training dojos, auction houses (oh yeah! Bye bye crybabies!) and the most important of all...chocobo stables!

    When chocobo stables are up we can have an infamous quest to unlock the chocobo riding and, even later on a possibility of your own chocobo!

    When training dojos are up you can leave a retainer there to learn how to fight and, after this (i'd say leaving him there for a real week), being able to pay him a certain amount (no big deal...like was the mog locker in FFXI...just a symbolic amount) to be able to call him outside to fight by your side. Why to pay you ask? Because retainers aren't your friends...they're your employees...if you want them to do more stuff you might be willing to pay him more for this! ^^

    The infamous auction house! When up, it would be connected to all other villages with auction houses so players could have interhamlet deals going w/o having to travel. But here the AH restriction to not mess with MW: Sales fee of 10% (like your baazar), no "seeking" option, and high quality items and unique items not being possible to be sold there too. When signed items are added, they won't be able to be sold at AH too. So, pretty much, it would deal with NQ items that have no restrictions or signature on it.

    And with the upgrade of the village quests should be added there and stuff...but an important note...visitors can enter the village but they can't make use of any feature from there...only people with house there would be able to use any feature at that village.

    Here the current hamlets i see. More could even be added later if happen of population grow too much:

    La Noscea: Aleport, Wineport
    Thanalan: Golden Baazar, Silver Baazar, Little Ala Mihgo, Vesper Bay
    Black Shroud: Hyrstmill, Quarrymill
    Coerthas: Owl's Nest, Falcon's Nest

    What the pros of this idea: a house, a DB, some stuff to spend gil on, more storage and eventually a chicken and a pet.

    The cons of this idea: "This is not the sims!" kind of comments, complaints from those that don't want to do another thing other than grind, etc.

    Comments are welcome! ^^
    (14)
    Last edited by Lienn; 04-03-2011 at 07:26 PM.

  2. #2
    Player
    Psion's Avatar
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    Mar 2011
    Location
    Gridania
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    188
    Character
    Psion Crystallis
    World
    Behemoth
    Main Class
    Rogue Lv 80
    Just to let you know, there's already a mog house thread that I've started here, on the same page as yours:

    http://forum.square-enix.com/ffxiv/t...ev1002-dev1017

    My idea of the mog house has some similarities to yours, but it's a thread meant to be for all people's ideas on mog houses to post in, a centralized source for the dev team to look at and people to discuss in. I'd love it if you'd post your idea in that thread as well as share your thoughts on the ideas of others in there! ^^
    (0)

  3. #3
    Player
    Lienn's Avatar
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    Lienn Deleene
    World
    Gungnir
    Main Class
    Alchemist Lv 50
    Well, that's not a "Mog house" idea. i'll just assume you didn't read it at all ^^:
    (0)

  4. #4
    Player
    Psion's Avatar
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    Mar 2011
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    Gridania
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    188
    Character
    Psion Crystallis
    World
    Behemoth
    Main Class
    Rogue Lv 80
    It's a type of player housing, hence it's a mog house. <_<; Of course, you got other ideas besides just housing for the player in there, but that's fine. I'd just rather we all posted ideas regarding player housing in one thread, rather than have lots of little threads where people miss ideas and don't discuss them.
    (0)

  5. #5
    Player
    Lazerus's Avatar
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    Mar 2011
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    Lazerus Omnislash
    World
    Hyperion
    Main Class
    Machinist Lv 60
    This is one of the best ideas i have seen on the forums and worthy of my very first post..... when i didnt want to grind or craft this would be perfect for a whole new dimension of the game i can go work on my house/Relatives pets, and would be very exciting to watch your village grow filled with new friends and such. Love it..... and no im not a fan of the sims :P
    (3)

  6. #6
    Player
    Lienn's Avatar
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    Lienn Deleene
    World
    Gungnir
    Main Class
    Alchemist Lv 50
    Quote Originally Posted by Lazerus View Post
    This is one of the best ideas i have seen on the forums and worthy of my very first post..... when i didnt want to grind or craft this would be perfect for a whole new dimension of the game i can go work on my house/Relatives pets, and would be very exciting to watch your village grow filled with new friends and such. Love it..... and no im not a fan of the sims :P
    Thanks! And yes, that's exactly what i had in mind. This would not only offer a wide new fan of options for those that don't feel like grinding, but also stimulating people socializing and having more entertaining stuff to do in both solo and party ways.

    AS the villages grow the number of facilities that could be added would be endless...could have areas with minor PvP games, from the infamous "game table" from FFXI to a "discussion table" where players could parley against each other and many other minigames. LOL could even have a beer drinking competiotions like you only could see in older RPGs, bringing back small, fun features that basically died when 3D games started!

    For those who like organizing stuff, a message board could be added, for those who like fighting, making monsters outbreaks like rats or bugs that need to be scared out of village from time to time...like i said, endless possibilities! ^^
    (1)

  7. #7
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    Apr 2011
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    I think that the dev team should read this post. Very nice ideas.
    (1)

  8. #8
    Player
    Antares's Avatar
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    Apr 2011
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    Character
    Cathedral Sonata
    World
    Behemoth
    Main Class
    Arcanist Lv 28
    nice job....
    (0)

  9. #9
    Player
    Jinko's Avatar
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    Mar 2011
    Location
    Gridania
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    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Interesting idea although a bit long winded for me and to be honest I really don't think SE have the talent to pull this off.

    There are places in all 3 cities which are inaccessibly right now which I imagine will be for player housing later on.
    (0)

  10. #10
    Player
    Reika's Avatar
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    Mar 2011
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    Limsa Lominsa
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    4,429
    Character
    Reika Shadowheart
    World
    Durandal
    Main Class
    Armorer Lv 80
    Quote Originally Posted by Jinko View Post
    Interesting idea although a bit long winded for me and to be honest I really don't think SE have the talent to pull this off.

    There are places in all 3 cities which are inaccessibly right now which I imagine will be for player housing later on.
    Lol I was about to say that same thing. They probably meant those areas to be for houses but didnt get around to it.
    (0)

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